The Wyrdes are a trio of deities that control the fate of mortals, and appear in Might and Magic IX. They are responsible for carving fatestones and writing writs of fate, which explain what fate the Wyrdes have planned for them.
The three Wyrdes are:
- Igrid, the Wyrde of the Known, who appears as a young maiden.
- Verdandi, the Wyrde of the Knowing, who appears as a middle-aged woman.
- Morgan, the Wyrde of the Unknown, who appears as an old crone.
When the Saviours of Chedian traveled to Arslegard to retrieve their army, the gate keeper Hanndl told them that they couldn't enter without a writ of fate. To get this, they had to travel through the Dark Passageway and reach the Temple of the Wyrdes, where they found Igrid. She told them to deliver the Capstone of Order to the Verhoffin Ruins; when they did this, the writ appeared before them.
The writ told them that they were destined to "unite the six clans of the Chedian against the Beldonian Hordes led by Tamur Leng." The heroes managed to return to life, but when they tried to stop Tamur Leng, he showed them his own writ of fate - to defeat the jarls and "forge a new Ursanian Empire".
It turned out that the writs had actually been written by Njam the Meddler, who had pretented to be Igrid in a complicated plan to imprison Krohn, leader of the gods, in the Tomb of a Thousand Terrors. Krohn asked the heroes to turn the tables on Njam - lure him into the tomb, and imprison him there. They were successful in this task.
The Wyrdes can be seen in the ending cutscene, standing near Krohn when he talks to Hanndl.
- The Wyrdes are based on the Norns of Norse mythology.
- Tim Lang planned to reveal in a sequel that the Wyrdes were actually a group of Ancient scientists who had recently woken up from thousands of years of hibernation to learn that Enroth had been destroyed. Since the Ancient universe was replaced by the Ashan universe, this never happened.