- This article is about the creature from Heroes of Might and Magic V. For other uses, see wraith.
The wraith is the upgrade of the wight, the sixth-level creature of the Necropolis in Heroes of Might and Magic V.
Wraiths are Death itself, nothing can endure their chilling touch and survive. Any enemy creature that fights them is drained of its soul-substance.OffBck
The wraith has higher stats than the wight and gets access to the Harm Touch ability. This will kill one creature in the target stack and dispel any positive magical effects on it without suffering retaliation. However, when the wraiths are in large numbers or are fighting weaker creatures, Harm Touch will not be nearly as potent as a regular attack, and should only be used in such a case to dispel buffs or avoid retaliation.
Abilities[]
- Undead - This creature is not alive (like all other Necropolis creatures) and its morale is always neutral. It cannot be affected by Poison- , Blind- or Mind-related magic.OffBck
- Large Creature - This creature is bigger than others and occupies four squares on the field.OffBck
- Harm Touch - When this creature attacks, it always kills at least one unit in any enemy detachment. It also lifts all positive magical effects currently affecting the unit (activated ability).OffBck
Gallery[]
Necropolis |
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Basic creatures |
Skeleton · Zombie · Ghost · Vampire · Lich · Wight · Bone dragon |
Upgraded creatures |
Skeleton archer · Plague zombie · Spectre · Vampire lord · Archlich · Wraith · Spectral dragon |
Alternate upgrades |
Skeleton warrior · Rot zombie · Poltergeist · Vampire prince · Lich master · Banshee · Ghost dragon |