- This article is about the Heroes III class. For other uses, see Wizard.
The Wizard is the Magic hero class of the Tower faction in Heroes of Might and Magic III. Its Might counterpart is the Alchemist.
Wizards are dedicated pursuers of mystical and magical knowledge. While they may lend little to the direct military aspect of a battle, they are likely to turn the tide in their favor with use of mighty arcane forces. Wizards seldom wear any armor, relying on their control of magic to protect them.OffBck
When leveling up, wizards are most likely to gain knowledge (50%) or spellpower (40%), and less likely to learn attack or defense (5% each) for the first ten levels. After level ten, they learn attack and defense (30% each) before knowledge or spell power (20% each).
Skill probability[]
Probability | Skill |
---|---|
10 | Intelligence, Wisdom |
9 | Scholar |
8 | Eagle Eye, Mysticism, Sorcery |
7 | First Aid |
6 | Air Magic |
5 | Estates |
4 | Ballistics, Diplomacy, Leadership, Learning, Luck |
3 | Earth Magic, Water Magic |
2 | Archery, Fire Magic, Logistics, Pathfinding, Scouting |
1 | Armorer, Artillery, Navigation, Offense, Tactics |
0 | Necromancy, Resistance |
Notable wizards[]
Tower heroes in Heroes III |
---|
Alchemists |
Fafner · Iona · Josephine · Neela · Piquedram · Rissa · Thane · Torosar |
Wizards |
Aine · Astral · Cyra · Daremyth · Halon · Serena · Solmyr · Theodorus |