Wizard's Land 2 is a scenario in Heroes of Might and Magic II: The Price of Loyalty, and the second scenario in the Wizard's Land trilogy.
You've ruled your land well, but now the brother of your long-dead master has come to visit, and he is not happy with you.OffBck
After facing many trials, Solmyr managed to overcome his former master's brother, defeating his dragons and casting down the warlock.
Walkthrough[]
Solmyr has a wizard town that cannot be upgraded to a castle, meaning he will have no other heroes to help him. Zaggath has a warlock castle to the northeast, and another hero to protect him, but luckily, they can't leave their domain.
Like the previous scenario, it's important to visit all adventure map structures that increase primary skills. The red traveller's tent to the west will allow Solmyr to open the barrier leading to Zaggath. There's also an ultimate artifact on the map.
By capturing the neutral wizard town to the north, Solmyr will have access to a shipyard and a fifth-level magic guild, and can train titans. To the south of the town, there's another neutral wizard town, which also has a fifth-level magic guild and titans. A large force of titans will be needed to overcome Zaggath.
By using the shipyard, Solmyr can sail to the small island in the northwestern corner, which has a two-way portal. By following the portal, he'll end up in a lava-like region filled with warlock troops that he'll have to fight to make his way to Zaggath's castle. Afterwards, Solmyr has to face the Dragon Master, a hero with a large force consisting of green, red, and black dragons.
Zaggath has various warlock creatures, including a large force of black dragons. He also has a really high spell power and can use various high-level spells at his disposal, so Solmyr has a difficult battle ahead of him.