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The wight is the third-tier creature of the Necropolis faction in Heroes of Might and Magic III. It can be recruited from the tomb of souls. The wight can be upgraded to the wraith.

Wights and wraiths are life destroying spirits damaging their opponents by draining life. The first wight or wraith in each troop regenerates all lost damage at the beginning of each combat round.OffBck

The wight is a useful flying fighter, but what really makes it stand out is its regeneration—every round, it regains all its hit points. When using them, it's often wise to defend against enemy attacks, to ensure that fewer wights in the stack are killed than if it's used aggressively.

NotesEdit

  • Charna is a specialist in wights, and gives them +1 to Attack and Defense per hero level after third level.
  • The icons of the wight and the wraith were switched in one of the patches. In the HD-edition of Heroes III, the creatures still have the old icons.


Necropolis
Basic creatures
Skeleton · Walking dead · Wight · Vampire · Lich · Black knight · Bone dragon
Upgraded creatures
Skeleton warrior · Zombie · Wraith · Vampire lord · Power lich · Dread knight · Ghost dragon
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