- For other uses of the term, see Warcries.
There are three levels of warcries, with two warcries per level. Whenever a warcry is used, every Stronghold creature in the hero's army receives a set number of rage points, depending on the level of the warcry.
Level 1 warcries Edit
To learn first level warcries, the hero must reach level 2. When cast, they give the army +20 rage.Call of Blood
Selected friendly Stronghold creature gets additional number of rage points depending on hero's level.
Gives the selected stack +10 rage per hero level. Costs 5 mana.
Increases morale of all creatures in army for two turns depending on the hero's level and gives additional rage points to the Stronghold creatures (Morale bonus does not work on undead, elemental and mechanical units.).
Increases the morale of the army for two turns. Gives one morale for every eight hero levels, plus one. Costs 8 mana.
Level 2 warcries Edit
To learn second level warcries, the hero must reach level 6. When cast, they give the army +30 rage.Fear My Roar
Hero has a chance to scare selected enemy creature, depending on the ratio between the hero's and the creature's levels. Independently of the success, all Stronghold creatures in the hero's army get additional rage points. This warcry does not work on creatures immune to mind control effects.
Gives a chance to make the selected enemy stack flee to the closest edge of the battlefield, and lose its initiative. The chance is 50% + ((hero's level - target's level) * 5%). Costs 7 mana.
Hero attacks the selected friendly creature (dealing his standard damage). This attack hastens the creature's turn, depending on the hero's level. Moreover, the target creature gets an additional number of rage points. This warcry does not work on undead, elemental and mechanical units.
The hero attacks a selected friendly stack, which then gains 0.1 ATB plus 0.02 per hero level. The stack also gets +30 rage. Costs 2 mana.
Level 3 warcries Edit
To learn third level warcries, the hero must reach level 11. When cast, they give the army +40 rage.Battlecry
For one turn increases the Attack of all creatures in hero's army (depending on hero's level) and their Speed (by +1). Also gives additional rage points to all Stronghold creatures in the army.
Selected enemy receives magical damage equal to the number of creatures in the hero's army. Moreover, all Stronghold creatures in hero's army gain additional points to their rage.
The selected enemy stack loses 1 hit point for every creature in the hero's army. Costs 10 mana.