FANDOM


The War Master is the Blood might hero class of the Sanctuary faction in Might & Magic: Heroes VI. Its faction ability is Honor.

The Samurai can be promoted to a War Master when having 250 Blood points. The War Master's Tears counterpart is the Shogun.

AbilitiesEdit

Along with the Samurai's abilities, the War Master has the following abilities.

War Master's abilities (Blood)
Prepare for strike
Prepare for Strike
Twin fangs
Twin Fangs
All friendly stacks' melee attacks deal 1% increased damage for each movement point unspent. (Saved movement points increase their damage during their attack.)
250 Blood points requirement
Target friendly stack gets an additional attack for 3 turns.
Charges: 1.
1000 Blood points requirement
Passive ability Active ability

GalleryEdit


Might & Magic: Heroes VI Icon-H6
Faction Blood
H6 Reputation Blood
Neutral
H6 Reputation Neutral
Tears
H6 Reputation Tears
Dungeon Shadow Slayer
Dark Prophet
Darkblade
Sorcerer
Trickster
Shadow Weaver
Haven Vindicator
Inquisitor
Knight
Cleric
Paladin
Confessor
Inferno Chaos Lord
Pyromancer
Heretic
Warlock
Hellcaller
Demonist
Necropolis Death Knight
Reaper
Ebon Knight
Necromancer
Bone Guard
Embalmer
Sanctuary War Master
Flood Conjurer
Samurai
Monk
Shogun
Tide Master
Stronghold Warmonger
Storm Caller
Barbarian
Shaman
Chieftain
Earth Shaper
Community content is available under CC-BY-SA unless otherwise noted.