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==Abilities==
 
==Abilities==
 
{|class="article-table"
 
{|class="article-table"
!Icon
+
!rowspan="2"|Icon
!Name
+
!rowspan="2"|Name
!Description
+
!rowspan="2"|Description
!Class
+
!rowspan="2"|Class
  +
!colspan="2"|Requirements
!Requirement
 
 
|-
  +
!Original / Hammers of Fate
  +
!Tribes of the East
 
|-
 
|-
 
|[[File:H5Ballista.png|50px]]
 
|[[File:H5Ballista.png|50px]]
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|Allows manual control of the Ballista. Ballista gains one extra shot. Restores the Ballista after the battle if it was destroyed.
 
|Allows manual control of the Ballista. Ballista gains one extra shot. Restores the Ballista after the battle if it was destroyed.
 
|All classes
 
|All classes
  +
|colspan="2"|No requirement
|N/A
 
 
|-
 
|-
 
|[[File:H5Catapult.png|50px]]
 
|[[File:H5Catapult.png|50px]]
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|Allows manual control of the Catapult. Catapult gains one extra shot. Restores ammo cart after the battle if it was destroyed.
 
|Allows manual control of the Catapult. Catapult gains one extra shot. Restores ammo cart after the battle if it was destroyed.
 
|All classes
 
|All classes
  +
|colspan="2"|No requirement
|N/A
 
 
|-
 
|-
 
|[[File:H5FirstAid.png|50px]]
 
|[[File:H5FirstAid.png|50px]]
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|Allows manual control of the First Aid Tent. Restores the First Aid Tent after the battle if it was destroyed. Grants the First Aid Tent the power to resurrect dead creatures.
 
|Allows manual control of the First Aid Tent. Restores the First Aid Tent after the battle if it was destroyed. Grants the First Aid Tent the power to resurrect dead creatures.
 
|All classes
 
|All classes
  +
|colspan="2"|No requirement
|N/A
 
 
|-
 
|-
|rowspan="4"|[[File:H5BrimstoneRain.png|50px]]
+
|rowspan="3"|[[File:H5BrimstoneRain.png|50px]]
|rowspan="4"|{{A|Brimstone rain}}
+
|rowspan="3"|{{A|Brimstone rain}}
|rowspan="4"|Catapult gains another extra shot (up to three consecutive shots in turn if hero is proficient with catapults).
+
|rowspan="3"|Catapult gains another extra shot (up to three consecutive shots in turn if hero is proficient with catapults).
|rowspan="2"|Demon Lord
+
|Demon Lord
|Catapult {{Icon-H5}}
+
|Catapult
 
|Catapult, [[hellfire]]
 
|-
 
|-
 
|Barbarian
|Catapult, [[hellfire]] {{Icon-H5X2}}
 
 
|rowspan="2"|N/A
|-
 
|Barbarian {{Icon-H5X2}}
 
 
|Goblin support, [[might over magic]]
 
|Goblin support, [[might over magic]]
 
|-
 
|-
|Knight, Necromancer, Ranger, Runemage, Warlock, Wizard {{Icon-H5X2}}
+
|Knight, Necromancer, Ranger, Runemage, Warlock, Wizard
 
|Catapult
 
|Catapult
 
|-
 
|-
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|Imbue Arrow ability will now affect Ballista as well. All Ballista shots will carry Ranger's enchantments and therefore drain Rangers mana.
 
|Imbue Arrow ability will now affect Ballista as well. All Ballista shots will carry Ranger's enchantments and therefore drain Rangers mana.
 
|Ranger
 
|Ranger
|Ballista, [[imbue arrow]]
+
|colspan="2"|Ballista, [[imbue arrow]]
 
|-
 
|-
|rowspan="4"|[[File:H5PlagueTent.png|50px]]
+
|rowspan="3"|[[File:H5PlagueTent.png|50px]]
|rowspan="4"|{{A|Plague tent}}
+
|rowspan="3"|{{A|Plague tent}}
|rowspan="4"|The hero's First Aid Tent receives an ability to damage enemy creatures.
+
|rowspan="3"|The hero's First Aid Tent receives an ability to damage enemy creatures.
 
|Necromancer
 
|Necromancer
|First aid tent
+
|colspan="2"|First aid tent
 
|-
 
|-
|rowspan="2"|Warlock
+
|Warlock
|Tremors {{Icon-H5}}
+
|Tremors
 
|rowspan="2"|First aid tent
 
|-
 
|-
 
|Barbarian, demon lord
|First aid tent {{Icon-H5X2}}
 
|-
+
|N/A
|Barbarian, demon lord {{Icon-H5X2}}
 
|First aid tent
 
 
|-
 
|-
 
|[[File:H5RemoteControl.png|50px]]
 
|[[File:H5RemoteControl.png|50px]]
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|Imbue Arrow ability will now affect Ballista as well. All Ballista shots will carry Ranger's enchantments and therefore drain Rangers mana.
 
|Imbue Arrow ability will now affect Ballista as well. All Ballista shots will carry Ranger's enchantments and therefore drain Rangers mana.
 
|Wizard
 
|Wizard
|Catapult, [[Mark of the Wizard]]
+
|colspan="2"|Catapult, [[Mark of the Wizard]]
 
|-
 
|-
|rowspan="8"|[[File:H5Tremors.PNG|50px]]
+
|rowspan="5"|[[File:H5Tremors.PNG|50px]]
|rowspan="8"|{{A|Tremors}}
+
|rowspan="5"|{{A|Tremors}}
|rowspan="8"|Hero acquires [[Earthquake (H5)|Earthquake]] spell and the ability to cast it with shaking effect, damaging and stunning all creatures behind fortress wall.
+
|rowspan="5"|Hero acquires [[Earthquake (H5)|Earthquake]] spell and the ability to cast it with shaking effect, damaging and stunning all creatures behind fortress wall.
|rowspan="2"|Demon Lord
+
|Demon Lord
|Brimstone rain, [[Mark of the Damned]] {{Icon-H5}}
+
|Brimstone rain, [[Mark of the Damned]]
 
|Mark of the Damned
 
|-
 
|-
  +
|Warlock
|Mark of the Damned {{Icon-H5X2}}
 
 
|Catapult
 
|[[Empowered spells]]
 
|-
 
|-
  +
|Wizard
|rowspan="2"|Warlock
 
 
|Remote control, [[consume artifact]]
|Catapult {{Icon-H5}}
 
 
|Remote control
 
|-
 
|-
 
|Necromancer
|[[Empowered spells]] {{Icon-H5X2}}
 
 
|rowspan="2"|N/A
|-
 
|rowspan="2"|Wizard
 
|Remote control, [[consume artifact]] {{Icon-H5}}
 
|-
 
|Remote control {{Icon-H5X2}}
 
|-
 
|Necromancer {{Icon-H5X2}}
 
 
|[[Banshee howl]]
 
|[[Banshee howl]]
 
|-
 
|-
|Runemage {{Icon-H5X2}}
+
|Runemage
 
|[[Refresh rune]]
 
|[[Refresh rune]]
 
|-
 
|-
|rowspan="8"|[[File:H5TripleBallista.png|50px]]
+
|rowspan="5"|[[File:H5TripleBallista.png|50px]]
|rowspan="8"|{{A|Triple ballista}}
+
|rowspan="5"|{{A|Triple ballista}}
|rowspan="8"|Ballista gains another extra shot (up to three consecutive shots total if hero is proficient with ballistas).
+
|rowspan="5"|Ballista gains another extra shot (up to three consecutive shots total if hero is proficient with ballistas).
|rowspan="2"|Knight
+
|Knight
|Ballista, [[retaliation strike]] {{Icon-H5}}
+
|Ballista, [[retaliation strike]]
 
|rowspan="4"|Ballista
 
|-
 
|-
  +
|Ranger
|Ballista {{Icon-H5X2}}
 
 
|Imbue ballista, [[rain of arrows]]
 
|-
 
|-
 
|Runemage
|rowspan="2"|Ranger
 
 
|Runic machines, [[greater rune]]
|Imbue ballista, [[rain of arrows]] {{Icon-H5}}
 
 
|-
 
|-
 
|Barbarian, Necromancer, Warlock, Wizard
|Ballista {{Icon-H5X2}}
 
 
|rowspan="2"|N/A
 
|-
 
|-
 
|Demon Lord
|rowspan="2"|Runemage
 
 
|Ballista, hellfire
|Runic machines, [[greater rune]] {{Icon-H5X1}}
 
 
|-
 
|-
 
|[[File:H5RunicMachines.png|50px]]
|Ballista {{Icon-H5X2}}
 
 
|{{A|Runic machines}}<br />{{Icon-H5X1}}
|-
 
 
|Increases initiative of all war machines by +3.
|Barbarian, Necromancer, Warlock, Wizard {{Icon-H5X2}}
 
  +
|Runemage
 
|Ballista
 
|Ballista
 
|[[Fine rune]]
|-
 
|Demon Lord {{Icon-H5X2}}
 
|Ballista, hellfire
 
|-
 
|rowspan="2"|[[File:H5RunicMachines.png|50px]]
 
|rowspan="2"|{{A|Runic machines}}<br />{{Icon-H5X1}}
 
|rowspan="2"|Increases initiative of all war machines by +3.
 
|rowspan="2"|Runemage
 
|Ballista {{Icon-H5}}
 
|-
 
|[[Fine rune]] {{Icon-H5X2}}
 
 
|-
 
|-
 
|[[File:H5GoblinSupport.PNG|50px]]
 
|[[File:H5GoblinSupport.PNG|50px]]
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|If there is an ammo cart in the hero's army, there will be one Goblin joining their army every day.
 
|If there is an ammo cart in the hero's army, there will be one Goblin joining their army every day.
 
|Barbarian
 
|Barbarian
 
|N/A
 
|Catapult
 
|Catapult
 
|}
 
|}

Revision as of 10:23, 15 May 2022

War Machines is a skill in Heroes of Might and Magic V.

Effects

War Machines makes ballista, catapult, first aid tent and ammo cart more effective.

  • Basic War Machines increases attack, defense, and damage of the ballista. Increases catapult's damage and grants it a 30% chance to hit. The first aid tent receives increased healing power. The ammo cart grants an ability to increase attack of ranged units in the hero's army by one.
  • Advanced War Machines increases attack, defense, and damage of the ballista. Increases catapult's damage and grants it a 40% chance to hit. The first aid tent receives increased healing power. Ammo cart grants an ability to increase attack of ranged units in the hero's army by two.
  • Expert War Machines increases attack, defense, and damage of the ballista. Increases catapult's damage and grants it a 50% chance to hit. The first aid tent receives increased healing power. Ammo cart grants an ability to increase attack of ranged units in the hero's army by three.

Skill rates

The hero classes can learn War Machines skill and its abilities at following probabilities:

Abilities

Icon Name Description Class Requirements
Original / Hammers of Fate Tribes of the East
H5Ballista Ballista Allows manual control of the Ballista. Ballista gains one extra shot. Restores the Ballista after the battle if it was destroyed. All classes No requirement
H5Catapult Catapult Allows manual control of the Catapult. Catapult gains one extra shot. Restores ammo cart after the battle if it was destroyed. All classes No requirement
H5FirstAid First aid Allows manual control of the First Aid Tent. Restores the First Aid Tent after the battle if it was destroyed. Grants the First Aid Tent the power to resurrect dead creatures. All classes No requirement
H5BrimstoneRain Brimstone rain Catapult gains another extra shot (up to three consecutive shots in turn if hero is proficient with catapults). Demon Lord Catapult Catapult, hellfire
Barbarian N/A Goblin support, might over magic
Knight, Necromancer, Ranger, Runemage, Warlock, Wizard Catapult
H5ImbueBallista Imbue ballista Imbue Arrow ability will now affect Ballista as well. All Ballista shots will carry Ranger's enchantments and therefore drain Rangers mana. Ranger Ballista, imbue arrow
H5PlagueTent Plague tent The hero's First Aid Tent receives an ability to damage enemy creatures. Necromancer First aid tent
Warlock Tremors First aid tent
Barbarian, demon lord N/A
H5RemoteControl Remote control Imbue Arrow ability will now affect Ballista as well. All Ballista shots will carry Ranger's enchantments and therefore drain Rangers mana. Wizard Catapult, Mark of the Wizard
H5Tremors Tremors Hero acquires Earthquake spell and the ability to cast it with shaking effect, damaging and stunning all creatures behind fortress wall. Demon Lord Brimstone rain, Mark of the Damned Mark of the Damned
Warlock Catapult Empowered spells
Wizard Remote control, consume artifact Remote control
Necromancer N/A Banshee howl
Runemage Refresh rune
H5TripleBallista Triple ballista Ballista gains another extra shot (up to three consecutive shots total if hero is proficient with ballistas). Knight Ballista, retaliation strike Ballista
Ranger Imbue ballista, rain of arrows
Runemage Runic machines, greater rune
Barbarian, Necromancer, Warlock, Wizard N/A
Demon Lord Ballista, hellfire
H5RunicMachines Runic machines
Icon-H5X1
Increases initiative of all war machines by +3. Runemage Ballista Fine rune
H5GoblinSupport Goblin support
Icon-H5X2
If there is an ammo cart in the hero's army, there will be one Goblin joining their army every day. Barbarian N/A Catapult