The vine iriyad is the tier 3 creature of the Sylvan faction. It is recruited from the Menhir Circle. The vine iriyad can be upgraded into the fungal iriyad or crystal iriyad.
Betwixt two realms, the Mycelium is a bridge, allowing passage between our world and the realm beyond it. As a result, young elementals merge with the flora and fauna of Murmurwoods to take forms. Vine Iriyads are the Earthkin's preferred vessels for exploration.OffBck
Abilities[]
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Embodiment |
| A spirit, soul, or other intangible power that coalesced into material form. Morale range: -3 to 3. Luck range: -3 to 3. Fallen Embodiments do NOT count towards the power of Necromancy reanimation after battle. | |
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Melee Attack |
| Can only attack adjacent enemies. Provokes counterattacks. | |
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Area Strike |
| Deals Damage to the target and all hexes around it. Additional targets take -50% Damage. | |
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Embodiment of Earth |
| This creature leaves no body upon death. Immune to "Cave In" and "Stone Fangs" spells. | |
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Awaken - Earth I |
| Increases own Speed and Initiative by 1, HP by 10, and gains unlimited counterattacks until the end of battle. Does not end the turn. Once per battle. | |
| Ability tier: ?; Focus Charges: ? |
Tactics[]
| Sylvan |
|---|
| Basic creatures |
| Faun · Hoplet · Vine iriyad · Aqualotl · Herbomancer · Qilin · Phoenix |
| Upgraded creatures |
| Faun archer · Dawn hoplet · Fungal iriyad · Blooming aqualotl · Sporemancer · Thunder qilin · Flaming phoenix |
| Alternate upgrades |
| Faun warrior · Dusk hoplet · Crystal iriyad · Polar aqualotl · Murmurmancer · Mist qilin · Energy phoenix |




