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For other uses of the term, see vindicator.

"The Emperor is just, and the Vindicator his axe!"

The Vindicator is the Blood might hero class of the Haven faction in Might & Magic: Heroes VI. Its faction ability is Guardian Angel.

The Knight can be promoted to a Vindicator when having 250 Blood points. The Vindicator's Tears counterpart is the Paladin.

The zealous fervour and spectacular accomplishments of a few select Knights is so tremendous that Emperors and Grand Inquisitors have taken notice, bestowing them with greater responsibilities. The Vindicator has sworn allegiance to the doctrine and laws of the Holy Empire and has been given the combined battlefield functions of both judge and executioner.OffBck

Abilities[]

Along with the Knight's abilities, the Vindicator has the following abilities.

Vindicator's abilities (Blood)
Anathema
Anathema
Hour of Judgement
Hour of Judgement
All enemy creatures suffer from Anathema for 4 turns (-15% Damage, Might Defense and Magic Defense, -9 Morale and Luck, +15% vulnerability to Might and Magic effects). Cannot be dispelled.
Cooldown: 3 turns. No mana cost.
250 Blood points required
In the current turn all friendly stacks deal +47% damage against all enemies affected by either Anathema or Mark of the Heretic.
Charges: 1.
1000 Blood points required
Active ability Active ability

Known vindicators[]

Gallery[]


Might & Magic: Heroes VI Icon-H6
Faction Blood
Blood Reputation
Neutral
Neutral Reputation
Tears
Tears Reputation
Dungeon Shadow Slayer
Dark Prophet
Darkblade
Sorcerer
Trickster
Shadow Weaver
Haven Vindicator
Inquisitor
Knight
Cleric
Paladin
Confessor
Inferno Chaos Lord
Pyromancer
Heretic
Warlock
Hellcaller
Demonist
Necropolis Death Knight
Reaper
Ebon Knight
Necromancer
Bone Guard
Embalmer
Sanctuary War Master
Flood Conjurer
Samurai
Monk
Shogun
Tide Master
Stronghold Warmonger
Storm Caller
Barbarian
Shaman
Chieftain
Earth Shaper
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