- For other uses, see vestal.
The vestal is a creature in Might & Magic: Heroes VI. A Core creature of the Haven faction, it is the upgraded version of the sister.
The Order of Vesta draws its name from the widowed wife of Emperor Ronan II. Vesta Falcon retired from public life the day her husband was killed in battle and dedicated herself to Elrath in pursuit of powers that might put an end to fighting once and for all. Today’s Vestals can be found on battlefields and are known to pacify their enemies so that other members of the Holy legions can finish them off. One might question if Vesta would be pleased by this evolution.OffBck
Abilities[]
Living | |
Can be healed and resurrected. Susceptible to morale.OffBck | |
Heal | |
The Sisters and Vestals of the Holy Empire, emboldened by their faith in Elrath, master the healing powers of the Dragon-God of Light. Many soldiers recount the tale of being saved in extremis in the heat of a bloody battle by the warm hands of a Sister. Some even claim that they were dead, but that the priestess brought them back to life. Target stack is instantly healed by 6 HP for every Vestal. Can also be used to damage Demons, Undead and Orcs. (2 Charges)OffBck | |
Pacification | |
The Vestals of the Holy Empire walk with a natural aura of purity and truth that brings spiritual pause to the enemies they attack. Their resolve and beauty has been known to strike their enemies speechless. A well-known Elven ballad recounts a battle with Vestals, claiming that each blow they delivered felt like being slapped on the face by your mother. Affected enemy stack cannot move, attack or use any abilities for 1 turn. Pacification is dispelled if damage is dealt to the target.OffBck |
Tactics[]
Vestals are the weakest Haven creature, but also one of the most important. Combine them with the praetorians for extra protection. It's better to use the Heal spell on your own creatures than to try damaging demons or the undead. Wait until the end of the turn to heal, so you can heal the creature in most need of it. Their attack deals Light magic with an added 20% against demons and undead, and they have the highest damage output of the core creatures. Thanks to the Pacification ability, they are saved from retaliation strikes.
Gallery[]
Haven |
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Basic creatures |
Sentinel · Crossbowman · Sister · Griffin · Radiant glory · Sun rider · Seraph |
Upgraded creatures |
Praetorian · Marksman · Vestal · Imperial griffin · Blazing glory · Sun crusader · Celestial |