The Tower is a faction in Heroes of Might and Magic III.
Lore[]
This section is incomplete and requires more information. Please help and contribute your knowledge by editing or expanding it. |
Classes[]
Creatures[]
Buildings[]
Basic[]
Village hall | Town hall | City hall | Capitol | Tavern |
The Village Hall allows you to purchase town structures and earns your kingdom 500 gold per day. | The Town Hall allows you to purchase town structures and earns your kingdom 1000 gold per day. | The City Hall allows you to purchase town structures and earns your kingdom 2000 gold per day. | The Capitol earns your kingdom 4000 gold per day. | The Tavern increases morale for troops defending the city. |
Requires: N/A |
Requires: 2500Tavern |
Requires: 5000Marketplace Blacksmith Mage guild level 1 Town hall | Requires: 10000Castle City hall | Requires: 5500 |
Fort | Citadel | Castle | Marketplace | Blacksmith |
The Fort provides your town with defensive walls. | Including a 50% increase to base creature growth, the Citadel adds a keep, and other terrain obstacles, to a town's defenses. | The Castle adds two arrow towers, fortifies your kingdom's defenses, and doubles base creature growth. | With the Marketplace, you can buy and sell resources (exchange rates increase with each Marketplace you own). | The Blacksmith provides your armies with Ammo Carts. |
Requires: 2020 5000 | Requires: 52500 Fort | Requires: 1010 5000 Citadel | Requires: 5500 | Requires: 51000 |
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Mage guild[]
Unique[]
Creature production[]
Un-upgraded[]
Upgraded[]
Gallery[]
Heroes of Might and Magic III factions |
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Castle · Rampart · Tower |
Stronghold · Fortress · Conflux (AB) |
Inferno · Necropolis · Dungeon · Forge (AB; scrapped) |