- This article is about the creature from Heroes of Might and Magic II. For other uses, see titan.
Immune to mind affecting spells. No penalty for attacking adjacent units.OffBck
The titan is the sixth tier upgraded unit of the Wizard faction in Heroes of Might and Magic II, recruited from the upgraded cloud castles in Wizard towns. It is the upgraded version of the giant.
The titan is the third ranged unit of the Wizard faction, and is easily the most powerful. Its high stats, speed, and large number of shots make it a fearsome force on the battlefield. Additionally, it does not receive a penalty for attacking adjacent targets, so even should an enemy attack them personally, they are well-equipped to deal with it. You should train your hero to have an expert level of the archery skill to make the titan even more deadly. However the titan does cost quite a lot and upgraded cloud castle is also expensive.
Only the black dragon is a rival of the titan in terms of strength.
Special ability[]
The titan is immune to mind-affecting spells which include blind, paralyze, berserk, and hypnotize.
| Wizard |
|---|
| Basic creatures |
| Halfling · Boar · Iron golem · Roc · Mage · Giant |
| Upgraded creatures |
| Steel golem · Archmage · Titan |