"These caverns have been the hideout of pirates and ne'er-do-wells for centuries."
The Tidewater Caverns are a dungeon in Might and Magic VII: For Blood and Honor. A derelict ship buried in a small cave system, it is located in the Tatalia region on an island to the west.
Quests[]
- Find the lost pirate map in the Tidewater Caverns in Tatalia and return to Daedalus Falk in the Deyja Moors.
Enemies[]
- Thief → Rouge → Master Thief
- Shade → Specter → Ghost
- Skeleton → Skeleton Warrior → Skeleton Lord
Notable Loot[]
- Map to Evermorn Island
Gallery[]
| Might and Magic VII: For Blood and Honor dungeons |
|---|
| Bandit Caves · Barrow I · Barrow II · Barrow III · Barrow IV · Barrow V · Barrow VI · Barrow VII · Barrow VIII · Barrow IX · Barrow X · Barrow XI · Barrow XII · Barrow XIII · Barrow XIV · Barrow XV · Breeding Zone · Castle Gloaming · Castle Gryphonheart · Castle Harmondale · Colony Zod · Erathian Sewers · Fort Riverstride · Grand Temple of the Moon · Grand Temple of the Sun · Hall of the Pit · Hall Under the Hill · Haunted Mansion · Mercenary Guild · Nighon Tunnels · Red Dwarf Mines · Stone City · Temple of Baa · Temple of the Moon · The Lincoln · The Maze · Thunderfist Mountain · Tidewater Caverns · Titans' Stronghold · Tularean Caves · Tunnels to Eeofol · Walls of Mist · White Cliff Caves · William Setag's Tower · Wine Cellar · Zokarr's Tomb |