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"Tarnum knew he was close to the World Tree when he entered a cavern filled with lush vegetation, sparkling brooks, and tall trees. How could anything grow down here away from the sunlight, unless the wellspring of life was nearby?"

The World Within is the third scenario in The World Tree, the fifth part of Heroes Chronicles.

Tarnum must defeat all the Barbarian Strongholds, but cannot be lost himself. All Heroes will be limited to level 18, but Tarnum and his two best Captains will transfer to the next scenario.OffBck

On their way to find the World Tree, Tarnum and the barbarian tribe come across a large cavern with trees, grass, and flowers, despite the fact that they are deep underground and there's no sunlight or rain here. Even the shaman Addar has never heard about anything like this, but he guesses that it's due to the influence of the World Tree.

Tarnum learns that the Followers of Vorr are led by a barbarian named King Targor, who patterns himself on the mythical Barbarian Tyrant who destroyed the Wizard-Kings of Bracaduun. Tarnum, who was that Barbarian Tyrant, wonders how to stop Targor and his followers, since he doesn't want to kill them.

Addar suggests that if they can get the Followers of Vorr to stop their worship, Vorr will lose the power he gained from them, and it'll be possible to defeat him. Grumba wants to kill them all, but Addar says that if they can change King Targor's mind, his subjects will follow.

Tarnum sends Grumba to find the Pendant of Total Recall, planning to use it to show King Targor his memories. "Let him see my pain, my crimes, my sorrow. Let him see first hand what the Tyrant was really like, and then let him decide if he wants his people to follow Vorr." Grumba finds the Pendant, but his force is too small to fight through the enemy to return with it, so he instead prepares for Tarnum's arrival.

Addar passes away in his sleep. The endless marching was too much for the old man, but Tarnum knew that he couldn't send him back to the surface without hurting his pride. They bury him with all the honors of the greatest Barbarian warrior.

Walkthrough[]

Tarnum and his two strongest heroes from the previous scenario has a Stronghold to the south in the underground. The opponent has two Strongholds to the south on the surface.

To reach his enemy, Tarnum has to head to the northern part of the map and go through the two-way monolith, which will take him to the northern part of the surface. Both monoliths are guarded by thunderbirds. Tarnum can then head south and take out his opponent.

Towns[]

Strategy[]

The opponent has more Strongholds, but doesn't start with any heroes, and a quick build-up on Tarnum's part can ensure a quick victory.

Heroes Chronicles scenarios
Warlords of the Wasteland A Barbarian King - The Criminal King - Ultimatum - The War for the Mudlands - Siege of the Wallpeaks - Trapped! - Slash and Burn - Steelhorn
Conquest of the Underworld Cerberus Gate - The Boatman - Truth Within Nightmares - Twisted Tunnels - Jorm's Ambush - Old Wounds - The Queen's Command - Never Deal with a Demon
Masters of the Elements The Trouble with Magic - Walking on Clouds - Don't Drink the Water - Hard Place - The Secret in the Flames - The Magic that Binds - Birds of Fire - Masters of the Elements
Clash of the Dragons The Dragontalker - Dragon's Blood - The Dragon Mothers - Dragons of Rust - Distrust - Dragons of Gossamer Wings - Dragons of Deepest Blue - Clash of the Dragons
The World Tree A Distant Cry - Senseless Destruction - The World Within - The Roots of Life - Rebirth
The Fiery Moon The Endless Sands - The Nameless Land - The Sparkling Bridge - The Fiery Moon - Vorr, the Insane
Revolt of the Beastmasters Hopewielder - The First Law - By Royal Decree - The King's Son - The Ransom - Beyond the Borders - Naming a Nation - The First Tatalian War
The Sword of Frost Tarnum the Overlord - The Land of the Vori - A New Enemy - A New Ally - The Capture - Tunnels of Ice - The Barbarian's Wife - The Protectors of the Sword
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