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"Gooooood. Plan. Think. Bide your time. Old friends have not been forgotten.
And old enemies?
Will never be forgiven.
"

Shadya and Thralsai

The Spy is the first scenario in Ylaya's Quest campaign in the Hammers of Fate expansion.

Walkthrough[]

Raelag's disappearance made the clans disorganized again. A shadow witch named Ylaya prays to Malassa and her daughter, Malsara, appears before her. Malsara gives her guidance - she needs to learn of the Soulscar Clan.

Ylaya has to learn of the Soulscar Clan's plans. There is supposed to be a meeting, one she will have to witness herself. There are some Dark Elves tainted by a ritual, unknown to her. Killing them will reveal where the meeting is supposed to be. She cannot pass through some troops, as the guards will capture her (those troops are actually troops she cannot defeat as there are too many of them).

After learning the secret place, she will have to defeat the guards and go to hide. She sees Thralsai and Raelag's (former) companion, Shadya. She overhears that they plan to make new rituals, to restore Soulscar Clan's former glory. Ylaya leaves, but Thralsai and Shadya heard there was a spy and send guard to chase her.

Events[]

Ylaya learns Thralsai wants to restore Soulscar Clan.

Strategy[]

Ylaya needs to lose as few troops as possible. There are some dwellings she can recruit troops from, but they aren't numerous. Spells should prevail over troops this time.


Completing the side objective to kill all the creatures revealed by Hut of the Magi is very rewarding.

Ylaya will recieve a permanent increase of +12 Attack and +5 Defense when completing this side objective.

Notes[]

A part of the cutscene from Negotiations is used.


Heroes V scenarios
Original game
The Queen The Queen - Rebellion - The Siege - The Trap - The Fall of the King
The Cultist The Betrayal - The Promise - The Conquest - The Ship - Agrael's Decision
The Necromancer The Temptation - The Attack - The Invasion - The Regicide - The Lord of Heresh
The Warlock The Clanlord - The Expansion - The Cultists - The March - Raelag's Offer
The Ranger The Refugees - The Emerald Ones - The Defense - The Archipelago - The Vampire Lord
The Mage The Defiant Mage - The Liberation - The Triumvirate - The Alliance - Zehir's Hope
Non-campaign scenarios A Tear for Ossir - An Island of One's Own - Defiance - Diplomat - Dragon Knight - Falcon's Last Flight - Hot Pursuit - Maahir's Gambit - Refugee
Heroes of Might and Magic V: Hammers of Fate
Freyda's Dilemma Rebels - The Suspicion - Duncan - Negotiations - The Choice
Wulfstan's Defiance The Border Zone - The Ambush - The Guerrillas - The Brothers - Laszlo
Ylaya's Quest The Spy - The Break - The Meeting - Dragons - The Decoupling
Non-campaign scenarios In search for power - Iron Throne - New Enemies - Temptation - The Union
Heroes of Might and Magic V: Tribes of the East
Rage of the Tribes A Murder of Crows
The Will of Asha Last Soul Standing - The Grim Crusade - The Bull's Wake - Beasts and Bones - Heart of Darkness
To Honour Our Fathers Collecting Skulls - One Khan, One Clan - Father Sky's Fury - Mother Earth's Wisdom - Hunting the Hunter
Flying to the Rescue Dark Ways and Deeds - Tearing the Veil - Summoning the Dragon - A Flamboyant Exit
Non-campaign scenarios A Quest for a Beauty - Agrael's Trial - Battle Cry Freedom - Death Feud - Hate Breeds Hate - The Cup of Thunder - The Days of Fire
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