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"Strangest of all the Elemental Planes was the Plane of Fire. Brilliant flames covered every inch of the landscape like orange, windblown grass. But the fire didn't burn. This is where the Immortal Hero discovered a secret that would later give him an advantage over the Elemental Lords."

The Secret in the Flames is the fifth scenario in Masters of the Elements.

Tarnum must defeat the Inferno town and gain control of the Fire Elementals by flagging all Fire Elemental generators. Heroes will be limited to level 30, but Tarnum and his three best Heroes will transfer to the next map, carrying over all of their skills, spells and experience.OffBck

When they arrive at the Plane of Fire, Tarnum and his assistants learn that there is a group of demons that serve the Lord of Fire. They must be defeated to control the Plane.

The mages are wondering how to defeat the Elemental Lords - Tarnum can match every one them in power, but there are four of them and only one of him. Reamus and Barsolar have studied the Elemental Planes, and believe that there is a fifth plane - the Plane of Magic, with magic elementals that would make powerful allies.

After a few experiments, they make contact with a psychic elemental from the Plane of Magic. He tells them that to secure his help, they must talk to the First, a group of old magic elementals who rule the Plane of Magic. But the servants of the Elemental Lords also seek to make an alliance with them.

Walkthrough[]

Tarnum and his three best heroes from the previous scenario start out with a Tower to the northwest. There are two red Infernos nearby, led by the heroes Xyron and Octavia. They start out with limited forces, and can be dealt with early.

The goal of the scenario is to capture all Altars of Fire, which are protected by fire elementals. Some of them are located underground, and there is a monolith leading there in the southeastern corner. Once the red player has been taken care of, Tarnum can take his time with the altars.

Towns[]

Strategy[]

Learning all fire magic spells from the mage guilds will make Tarnum better prepared for later scenarios.

The scenario is full of Pandora's Boxes that hold resources and artifacts, but usually protected by fire elementals. The Orb of Tempestuous Fire and the Tome of Fire Magic can be found in two of these boxes, and both artifacts carry over to later scenarios.

Heroes Chronicles scenarios
Icon-HCWarlords Warlords of the Wasteland A Barbarian King - The Criminal King - Ultimatum - The War for the Mudlands - Siege of the Wallpeaks - Trapped! - Slash and Burn - Steelhorn
Icon-HCUnderworld Conquest of the Underworld Cerberus Gate - The Boatman - Truth Within Nightmares - Twisted Tunnels - Jorm's Ambush - Old Wounds - The Queen's Command - Never Deal with a Demon
Icon-HCElements Masters of the Elements The Trouble with Magic - Walking on Clouds - Don't Drink the Water - Hard Place - The Secret in the Flames - The Magic that Binds - Birds of Fire - Masters of the Elements
Icon-HCDragons Clash of the Dragons The Dragontalker - Dragon's Blood - The Dragon Mothers - Dragons of Rust - Distrust - Dragons of Gossamer Wings - Dragons of Deepest Blue - Clash of the Dragons
Icon-HCTree The World Tree A Distant Cry - Senseless Destruction - The World Within - The Roots of Life - Rebirth
Icon-HCMoon The Fiery Moon The Endless Sands - The Nameless Land - The Sparkling Bridge - The Fiery Moon - Vorr, the Insane
Icon-HCBeastmastersRevolt of the Beastmasters Hopewielder - The First Law - By Royal Decree - The King's Son - The Ransom - Beyond the Borders - Naming a Nation - The First Tatalian War
Icon-HCSword The Sword of Frost Tarnum the Overlord - The Land of the Vori - A New Enemy - A New Ally - The Capture - Tunnels of Ice - The Barbarian's Wife - The Protectors of the Sword
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