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"Tarnum left the lush underground tunnels of the World Tree not knowing where his search for Vorr would take him. Like a divining rod drawn to water, he felt an unexplainable force pulling him to the northeast across an inhospitable desert."

The Endless Sands is the first scenario in The Fiery Moon, the sixth part of Heroes Chronicles.

Tarnum must cross an inhospitable desert, but he has a new enemy. He must defeat the Inferno town without dying himself. All Heroes are limited to level six, and all of Tarnum's experience, spells, skills, and artifacts will carry over to the next map.OffBck

While the necromancers had been defeated and the World Tree was safe, Vorr was still out there, and the rest of the Ancestors were nowhere to be seen. Tarnum decided to follow Vorr, and he could sense that the Mad Ancestor had fled northeast.

Tarnum, who had been in good health ever since he became the Immortal Hero centuries ago, suddenly fell ill. While the sickness quickly passed, he wondered whether it had anything to do with the missing Ancestors - had their powers kept him in good health all these years?

Tarnum asked his wisest shaman, Wern, where Vorr had fled, but without the Ancestors, the shamans couldn't answer his questions.

A group of demons attacked Tarnum and his army, and they did their best to scare the barbarians witless - scared men make mistakes. To prove that the enemy was nothing to fear, Tarnum tracked down a small camp of demons who had killed some of his goblins, and singlehandedly wiped them out while some of his men watched. Emboldened by this feat, the men destroyed their infernal enemies.

Walkthrough[]

Tarnum starts out with a Stronghold, while the enemy hero Rashka has an Inferno.

From his Stronghold, Tarnum can head northeast to visit the green keymaster's tent, and then to the southeast through the border guard and go through the two-way monolith. He'll arrive at a subterranean gate and a one-way monolith entrance leading back to the Stronghold.

On the surface, the blue keymaster's tent can be found to the southeast. The Inferno is located to the northeast, behind a blue border gate. Tarnum doesn't have to chase down all enemy heroes - once he's captured the town, he's victorious.

Towns[]

Strategy[]

In this campaign, all artifacts will carry over, so Tarnum should pick up as many artifacts as he can. He can find a Targ of the Rampaging Ogre underground, an Ogre's Club of Havoc to the northwest on the surface, and the Equestrian's Gloves northwest of the blue tent.

Heroes Chronicles scenarios
Icon-HCWarlords Warlords of the Wasteland A Barbarian King - The Criminal King - Ultimatum - The War for the Mudlands - Siege of the Wallpeaks - Trapped! - Slash and Burn - Steelhorn
Icon-HCUnderworld Conquest of the Underworld Cerberus Gate - The Boatman - Truth Within Nightmares - Twisted Tunnels - Jorm's Ambush - Old Wounds - The Queen's Command - Never Deal with a Demon
Icon-HCElements Masters of the Elements The Trouble with Magic - Walking on Clouds - Don't Drink the Water - Hard Place - The Secret in the Flames - The Magic that Binds - Birds of Fire - Masters of the Elements
Icon-HCDragons Clash of the Dragons The Dragontalker - Dragon's Blood - The Dragon Mothers - Dragons of Rust - Distrust - Dragons of Gossamer Wings - Dragons of Deepest Blue - Clash of the Dragons
Icon-HCTree The World Tree A Distant Cry - Senseless Destruction - The World Within - The Roots of Life - Rebirth
Icon-HCMoon The Fiery Moon The Endless Sands - The Nameless Land - The Sparkling Bridge - The Fiery Moon - Vorr, the Insane
Icon-HCBeastmastersRevolt of the Beastmasters Hopewielder - The First Law - By Royal Decree - The King's Son - The Ransom - Beyond the Borders - Naming a Nation - The First Tatalian War
Icon-HCSword The Sword of Frost Tarnum the Overlord - The Land of the Vori - A New Enemy - A New Ally - The Capture - Tunnels of Ice - The Barbarian's Wife - The Protectors of the Sword
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