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The Ambush is the second scenario in the Wulfstan's Defiance campaign of Hammers of Fate.

Walkthrough[]

Hrolgeir, Wulfstan's friend, tells him that his half-brother, Rolf, killed guards and took Andrei. As much as Wulfstan wants to settle the family feud, he needs to defeat the Red Church. He has to capture Asbrand first. Asbrand is protected by a Red Knight, Lorenzo, so Wulfstan has to be prepared.

After seizing Asbrand, Wulfstan has the task of uniting the Dwarves. He needs to flag the dwellings - he has two months before the reinforcements of the Red Church come. The dwellings are scattered around the underground, and, in addition, Wulfstan could seize all the gold mines to help him in the battle ahead.

After seizing all the dwellings, 3 days after that will the reinforcements, under Andreas' command appear, so Wulfstan needs to repel the force. So, Wulfstan has to mass an army and defeat his forces.

Meanwhile, Rolf told King Tolghar and High Priest Hangvul about the trouble Wulfstan made. Unexpectedly, Isabel appears (as an illusion). She tells that the Dark Elves are preparing to attack the Stone Halls, so avoiding the possible threat, she announces to break the alliance with Ygg-Chall, but wants Andrei. Hangvul is very pleased by this idea, but in so doing, Wulfstan will be in trouble...

Towns[]

Fortress: Asbrand

Events[]

  • Rolf took Andrei.
  • Queen Isabel breaks the alliance with Ygg-Chall.

Strategy[]

Wulfstan has to seize Asbrand, then get all the mines as quick as possible. He should seize all dwellings, but left one and just before time runs out, he should flag it, then hire the creatures.

Notes[]

After flagging all dwellings, Wulfstan has 7 days before Andreas attacks Asbrand. He will appear 3 days after he flagged the dwellings and 4 days before he attacks.

Gallery[]

Heroes V scenarios
Original game
The Queen The Queen - Rebellion - The Siege - The Trap - The Fall of the King
The Cultist The Betrayal - The Promise - The Conquest - The Ship - Agrael's Decision
The Necromancer The Temptation - The Attack - The Invasion - The Regicide - The Lord of Heresh
The Warlock The Clanlord - The Expansion - The Cultists - The March - Raelag's Offer
The Ranger The Refugees - The Emerald Ones - The Defense - The Archipelago - The Vampire Lord
The Mage The Defiant Mage - The Liberation - The Triumvirate - The Alliance - Zehir's Hope
Non-campaign scenarios A Tear for Ossir - An Island of One's Own - Defiance - Diplomat - Dragon Knight - Falcon's Last Flight - Hot Pursuit - Maahir's Gambit - Refugee
Heroes of Might and Magic V: Hammers of Fate
Freyda's Dilemma Rebels - The Suspicion - Duncan - Negotiations - The Choice
Wulfstan's Defiance The Border Zone - The Ambush - The Guerrillas - The Brothers - Laszlo
Ylaya's Quest The Spy - The Break - The Meeting - Dragons - The Decoupling
Non-campaign scenarios In search for power - Iron Throne - New Enemies - Temptation - The Union
Heroes of Might and Magic V: Tribes of the East
Rage of the Tribes A Murder of Crows
The Will of Asha Last Soul Standing - The Grim Crusade - The Bull's Wake - Beasts and Bones - Heart of Darkness
To Honour Our Fathers Collecting Skulls - One Khan, One Clan - Father Sky's Fury - Mother Earth's Wisdom - Hunting the Hunter
Flying to the Rescue Dark Ways and Deeds - Tearing the Veil - Summoning the Dragon - A Flamboyant Exit
Non-campaign scenarios A Quest for a Beauty - Agrael's Trial - Battle Cry Freedom - Death Feud - Hate Breeds Hate - The Cup of Thunder - The Days of Fire
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