Might and Magic Wiki
For other uses of the term, see temple.

Temple is an adventure map structure in the Heroes of Might and Magic series. The structure's equivalent in Heroes of Might and Magic: A Strategic Quest is called the statue.

In Heroes I and II, the structure provides +2 morale for the next battle that the hero fights. This only last for one battle, and only for the hero who visited it. There is no battle, and it is free to visit.

In Heroes III and V it provides +2 morale on the seventh day of the week, and +1 morale on other days. This only last for one battle, and only for the hero who visited it.

In Heroes IV, there is a different temple for each alignment except Might. Creatures and heroes of the same alignment get +2 morale for the next battle, while those of allied alignments get +1. Enemy and Might alignments get no benefit from the wrong temple.

Gallery[]

Recurring adventure map objects in Heroes of Might and Magic
Full lists
I · II · III · IV · V · VI · VII · Olden Era
Resource generators
Mine (Abandoned mine · Alchemist lab · Crystal mine · Gem mine · Gold mine · Ore mine · Sawmill · Sulfur mine) · Mystical Garden · Waterwheel · Windmill
Power-ups
Altar of sacrifice · Arena · Buoy · Faerie ring · Fountain · Fountain of Youth · Idol · Learning stone · Library of Enlightenment · Magic spring · Magic well · Mermaid · Mercenary camp · Oasis · Shrine · Sirens · Stables · Temple · Tree of Knowledge · Witch's hut · University
Creature banks
Derelict Ship · Dragon City · Dragon Utopia · Dwarven Treasury · Graveyard · Imp Cache · Naga Bank · Pyramid · Shipwreck
Treasures
Campfire · Flotsam · Genie lamp · Resource pile · Sea chest · Shipwreck survivor · Skeleton · Treasure chest
Miscellaneous
Cartographer · Garrison · Hill fort · Hut of the Magi · Jail · Keymaster's tent · Lighthouse · Monolith · Obelisk · Quest guard · Redwood Observatory · Sanctuary · Seer's hut · Shipyard · Sign · Subterranean gate · Tavern · Trading post · War machine factory · Whirlpool