Might and Magic Wiki
Might and Magic Wiki
Advertisement

Tatalia is the kingdom of the Mudlanders in western Antagarich. It is mainly made up of swamps, and home to several dangerous kinds of wild beasts. Its citizens consist of humans, gnolls and lizardmen.

Geography[]

Tatalia borders only Erathia to the east, while the rest of the borders lie next to the ocean, making the swampland country easily defendable from outside invaders.

History[]

Before Tatalia[]

Before the kingdom was even created, the people living there were unorganized and weak. As the result of that they have been enslaved by a barbaric kingdom created by a Tyrant named Tarnum. The barbarians used the Mudlanders in their wars with the Empire of Bracaduun often sending them on the first lines of battle and leaving them to their deaths afterwards instead of taking care of the wounded. Using both Mudlanders and his own barbarian kin, Tarnum had succesfully destroyed Bracaduun.

However, the crimes of the barbarian leader attracted the eye of the Ancestors who decided to punish him by not allowing Tarnum the eternal rest after his death, instead forcing him to act as an Immortal Hero supposed to do the tasks given to him by the Ancestors.

The Erathian yoke and the rebellion[]

After death of Tarnum at the hands of Rion Gryphonheart, his barbarian kingdom collapsed and the lands previously held by the barbarians were conquered by the forces of a new human nation, Erathia, created out of the corpse of Bracaduun. The lands of the Mudlanders were no exception and were swiftly taken over by Erathian knights.

The Erathian grip over the land continued for many, many years. The new rulers of the Mudlanders weren't using them as weapons of war however, instead turning the people of the swamps into slaves, who were supposed to live and die meaninglesly, working their whole lives in the mines and doing tasks assigned to them by their Erathian masters. This state of things continued for as long as knights ruled over the Mudlanders.

However the things rapidly changed when Tarnum, feeling guilty about enslaving the Mudlanders in the past was sent by the Ancestors to help people of the swamps in overthrowing Erathian rule. Thus, the Immortal Hero adopted the role of a beastmaster and led the people of the future kingdom to the fight the knights of Erathia. The Mudlanders saw the rebellion started by Tarnum as a way to finally throw off their shackles, so they followed the Immortal Hero. After many skirmishes, open battles and vicious sieges, Erathian rule over the swamps was crushed by Tarnum and his followers. However the Immortal Hero didn't take the crown for himself; instead, the role of king of the newly formed kingdom went to a human Mudlander named Droglo.

Later history[]

Around the year 1145, Tatalia had some border skirmishes with Erathia. After the death of Erathian king Nicolas Gryphonheart in 1164, Tatalian king Tralossk took advantage of the invasion of Erathia by Eeofol and Nighon, and, having enlisted the help of a mercenary commander, moved in to occupy Erathia's western borderlands, along with the barbarian nation of Krewlod that was aided by the same commander. Tatalia and Krewlod began to clash soon afterwards, and they continued to fight each other for the occupied territories until reinforcements from Erathia and Bracada arrived, led by Catherine Ironfist. The forces of Tatalia and Krewlod were driven back, with Erathia's western border restored.

After the Restoration Wars, Tatalia was invaded by an undead army led by the rogue death knight Lord Haart. The fire witch Adrienne rose up to fight Haart's forces. Although Adrienne was unable to enlist the help of the main Tatalian and Erathian forces against Haart, she managed to gather an army of her own, and succeeded in eradicating the undead forces, as well as killing Haart himself.

Tatalia's population seems to have been largely wiped out by the Reckoning, as it was not known to have any successor kingdoms on Axeoth. The few former Tatalian commanders that did make it to Axeoth joined the forces of other kingdoms, such as Mirlanda having joined the priesthood of Palaedra, and Tazar having joined the barbarians.

Etymology[]

The name Tatalia comes from the local word for community.

Military[]

Tatalian military has a vast number of soldiers and dangerous beasts under their command, and the discipline of its troops is well known and respected. However the Tatalian commanders aren't the best, their strategy sense is considered rather weak and their general abilities are widely deemed meager. It is known that when Tatalian army seizes land it's usually hard to win it back.

Allies[]

Enemies[]

Advertisement