- For the faction in other games, see Sylvan.
Sylvan is one of the strongest factions in the game, having powerful spells, fast units, decent walls, and excellent unit specials. It is generally considered overpowered in both single and multiplayer.
Walls[edit | edit source]
Sylvan walls are quite good. They are tied for second highest base Power, after Haven. The 12 Power maximum is an important number, because it means that the only un-Linked/Fused Core unit that can pierce it is the Gremlin (and high-gauge Sprites). Sylvan walls regenerate 2 HP per turn (4 with the Vine Glove Artifact). Between their high power and regeneration, this makes them very good at resisting successive attacks from Core Units. Weaker units like Archers and Zombies will have an especially difficult time bringing down Sylvan walls because of the regeneration. You can create walls in advance of an expected attack, allowing them time to regenerate to full strength by the time the attack arrives. This saves you the actions of having to create two sets of walls and fuse them. Similarly, if you want to create two rows of walls in the same location, you can save actions by creating one set, allowing it to regenerate for a turn, then creating the second set. This way, the walls do not fuse and regenerate to full strength separately.
Official description[edit | edit source]
"Sylvans lack attack and defensive powers but have increased speed on the battlefield. Players who enjoy hitting their opponents quickly and often will gravitate towards this faction."
Units[edit | edit source]
|Hunter||Core||"The fastest unit in Sylvan, swiftly firing off arrows in a single turn."|
|Pixie||Core||"Fires a magical burst of pixie dust that draws its strength from the Hero's MP bar."|
|Bear||Core||"Ferocious and hard-hitting warriors of the forest."|
|Druid||Elite||"Casts a magical vine spell that increases the Charge Time of any enemy formations it hits by 2 turns."|
|Deer||Elite||"Gracefully jumps over 1 row of enemy walls."|
|Unicorn||Elite (Secret)||"Increases defense by creating a barrier over the top row of the battlefield while it charges its attack."|
|Treant||Champion||"Sprouts vines across the battlefield which drain health from the enemy every turn, replenishing your Hero."|
|Emerald dragon||Champion||"Sprays acid on the battlefield that stays for 1 turn, damaging any enemy units that it touches."|
|Might and Magic: Clash of Heroes factions|
|Academy · Haven · Inferno · Necropolis · Sylvan|
|Might and Magic: Clash of Heroes|
|Anwen · Godric · Fiona · Aidan · Nadia · Findan · Sir Varkas · Markal · Jezebeth · Cyrus|
|Azexes · Count Carlyle · Ludmilla · Lorhish · Azh Rafir|
|Alexei · Delara · Euny · Evelyn · Emperor Oleg · Lasir · Lord Edric · Rolly · Sir Strata|
|Sylvan · Haven · Necropolis · Inferno · Academy|
|Irollan (The Deep Forest - Hunter's lodge - Druid tree - Forest's edge)|
|Holy Griffin Empire (Main Square - Unicorn Duchy district - Sleeping Stag Inn - Carlyle's Keep - Talonguard Castle)|
|Heresh (The Netherworld - The Catacombs - Nar-Harad - Eternal Shrine)|
|Sheogh (The Demon Realm - Screaming Hag Inn - Mount Nebyrzias - Char-Hasa)|
|Silver Cities (Gemstone Spire)|
|Artifact · Attack · Battle Puzzle · Bounties · Boss battle · Champion unit · Chain · Charge time · Core unit · Elite unit · Fusion · Gold · Hero spells · Linking · Ore · Power · Ruby · Talonguard Arena · Toughness · Wall|