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Super Vampire | |||
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Info | |||
Hit Points: | 374 | ||
Armor Class: | 45 | ||
Damage: | 3D8+35 | ||
Movement limit: | Short | ||
Speed: | 260 | ||
Attack Speed: | 60 | ||
AI type: | Suicidal | ||
Preferred enemy: | Female Cleric | ||
Primary attack: | Physical | ||
Attack bonus: | Drain spell points to 0 | ||
Level: | 48 | ||
Experience: | 2,784 | ||
Treasure: | 16D8 gold Vampire's Cape | ||
Resistances | |||
Fire: | 15 | ||
Air: | 30 | ||
Water: | Immune | ||
Earth: | 30 | ||
Mind: | Immune | ||
Spirit: | 0 | ||
Body: | Immune | ||
Light: | 0 | ||
Dark: | 30 | ||
Physical: | 30 |
The Super Vampire is a unique monster that was meant to appear in the Wine Cellar in Might and Magic VII: For Blood and Honor. He had the appearance and stats of a elder vampire.
For an unknown reason, he cannot be encountered in the game. While he's technically located in the Wine Cellar in Tatalia, he is not visible and it is not possible to interact with him.