Summoning Magic is a skill in Heroes of Might and Magic V.
Effects[]
Summoning Magic skill allows the learning of Summoning Magic spells of the third and above level. Barbarians cannot learn Summoning magic or any subskills, instead learning Shatter Summoning.
- Basic Summoning Magic allows hero to learn Summoning Magic spells of the third circle and makes Summoning Magic more effective overall.
- Advanced Summoning Magic allows hero to learn Summoning Magic spells of the fourth circle and makes Summoning Magic even more effective.
- Expert Summoning Magic allows hero to learn Summoning Magic spells of the fifth circle and gives maximum power to Summoning Magic.
Skill rates[]
The hero classes can learn Leadership skill and its abilities at following probabilities:
- 15%: Wizard
- 10%: Necromancer and Warlock
- 4%: Runemage
- 2%: Demon Lord, Knight and Ranger
Abilities[]
Icon | Name | Description | Class | Requirements | |
---|---|---|---|---|---|
Original / Hammers of Fate | Tribes of the East | ||||
![]() |
Master of Conjuration | Makes Conjure Phoenix and Summon Elementals spells more powerful (effective Spellpower is increased by 4 for casting those spells). | All classes (except Barbarian) | No requirement | |
![]() |
Master of Earthblood | Makes Fire Trap and Earthquake spells more powerful (effective Spellpower is increased by 4 for casting those spells). | All classes (except Barbarian) | No requirement | |
![]() |
Master of Life | Makes Fist of Wrath and Raise Dead spells more powerful (effective Spellpower is increased by 4 for casting those spells). | All classes (except Barbarian) | No requirement | |
![]() |
Banish | Special combat ability. Deals some damage to all of the summoned or gated stacks depending on hero's level. | Necromancer | Secrets of Destruction, banshee howl | Master of Conjuration, Master of Life, banshee howl |
Wizard | Master of Conjuration | Magic mirror | |||
Demon Lord, Knight, Ranger, Runemage, Warlock | N/A | Master of Conjuration | |||
![]() |
Elemental balance | Superb knowledge of summoning magic allow the hero to counterbalance the combat situation when battling against skilled summoners. Each time the enemy uses the Summon Elementals spell, a similarly sized group of elementals of opposite alignment is automatically summoned to fight for the hero's cause. Summons Phoenix after Summon Phoenix spell. | Knight | Master of Conjuration | |
Demon Lord | Fire warriors, tremors | Master of Conjuration | |||
Necromancer, Ranger, Runemage, Warlock, Wizard | N/A | ||||
![]() |
Exorcism | All Destructive damage spells against summoned and gated targets deal double the normal damage. | Runemage | Runic armour, greater rune | Fine rune |
Warlock | Master of Conjuration | Empowered spells | |||
Demon Lord | N/A | Mark of the Damned | |||
Ranger | Imbue arrow | ||||
Wizard | Mark of the Wizard | ||||
![]() |
Fire warriors | Hero is granted the knowledge of Summon Elementals spell. Regardless of circumstances this spell will summon Fire Elementals from now on. The number of Elementals summoned is 40% greater than normal. | Demon Lord | Master of Conjuration | Hellfire |
Ranger | Wall of fog, fire resistance | Master of Conjuration | |||
Knight, Necromancer, Runemage, Warlock, Wizard | N/A | ||||
![]() |
Fog veil | The hero calls upon the forces of nature to affect enemy ranged-attacking creatures. Initiative of all enemy shooters is decreased by 10% and their damage is decreased by 10%. | Ranger | Master of Earthblood | |
Wizard | Banish | Master of Earthblood | |||
Demon Lord, Knight, Necromancer, Runemage, Warlock | N/A | ||||
Barbarian | N/A (ability from this skill is shared with Shatter Summoning skill) | ||||
![]() |
Haunted mines | After capturing an enemy mine the Necromancer is able to haunt it. Some Ghosts will appear in mine's garrison, the number of summoned Ghosts depends upon the number of the week. | Necromancer | Master of Life | Master of Life, Herald of Death |
![]() |
Runic armour![]() |
Hero receives Arcane Armour spell and +4 effective Spellpower when casting it. | Runemage | Master of Life | Exorcism, Master of Earthblood |
Bonuses[]
- Tome of Summoning Magic lets the hero cast all Summoning Magic spells, with this skill's ability bonuses applied.