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For the faction in other games, see Stronghold.

Stronghold is a town in Might & Magic: Heroes VI.

LoreEdit

Incomplete This section is incomplete and requires more information. Please help and contribute your knowledge by editing or expanding it.

ClassesEdit

CreaturesEdit

TacticsEdit

Incomplete This section is incomplete and requires more information. Please help and contribute your knowledge by editing or expanding it.

BuildingsEdit

BasicEdit

 
Village hall Stronghold Heroes VI Town hall Stronghold Heroes VI City hall Stronghold Heroes VICapitol Stronghold Heroes VIMarketplace Stronghold Heroes VI
Village hall Town hall City hallCapitolMarketplace
Allows you to purchase Rank 1 town buildings and increases your kingdom's daily income by 500 gold. Allows you to purchase Rank 2 town buildings and increases your kingdom's daily income by 1000 gold. Allows you to purchase Rank 3 town buildings and increases your kingdom's daily income by 2000 gold.Increases your kingdom's daily income by 4000 gold. You can only build 1 Capitol in your kingdom.A place for trading and exchanging resources. Allows produces 500 gold/day.

Requires:

N/A

Requires:

2000 gold
2 wood
2 ore

Requires:

5000 gold
5 wood
5 ore
Town hall

Requires:

10000 gold
10 wood
10 ore
City hall

Requires:

2500 gold
2 wood
2 ore

Basic fortification Stronghold Heroes VIAdvanced fortification Stronghold Heroes VISuperior fortification Stronghold Heroes VIBasic town portal Stronghold Heroes VIAdvanced town portal Stronghold Heroes VI
Basic fortificationAdvanced fortificationSuperior fortificationBasic town portalAdvanced town portal
Erects walls around the town. Increases creature growth by 1.A spiked trench and a keep are added to your town's defenses. Any creature entering the trench is dealt 120 damage (Might). Creature production is increased by 1.Adds 2 arrow towers, fortifies your town's defenses. Also increases creature growth by 1.Your heroes can teleport from this town to any other town you control.Allows the heroes to teleport back to this town.

Requires:

2500 gold
5 wood
5 ore

Requires:

5000 gold
10 wood
10 ore
Basic fortification
Town hall

Requires:

7500 gold
15 wood
15 ore
Advanced fortification
City hall

Requires:

3500 gold
5 wood
5 ore
5 crystal
Town hall

Requires:

7000 gold
10 wood
10 ore
10 crystal
Basic town portal
City hall
 


OtherEdit

 
Hall of Heroes Stronghold Heroes VI Totem of Broken Skulls Stronghold Heroes VI Hall of Raiders Stronghold Heroes VIWallbreaker Stronghold Heroes VIWarpath lodge Stronghold Heroes VI
Hall of Heroes Totem of Broken Skulls Hall of RaidersWallbreakerWarpath lodge
Heroes can be hired here for a fee. Stronghold creatures fighting in the town's Area of Control start combat with Rank 1 Bloodrage. Lasts 1 extra turn in siege battles. Each time a combat is won, the victorious Hero is awarded 250 extra gold.All friendly creatures deal 1 more structural damage on enemy town walls.Visiting heroes benefit from a +3 Land Movement increase after each combat. The effect lasts until the end of the week. (+3 after 1, +2 after 2 and +1 after each further building.)

Requires:

2000 gold

Requires:

2000 gold
2 wood
5 ore
2 crystal
Town hall

Requires:

2000 gold
2 wood
5 ore
2 crystal
Town hall

Requires:

4000 gold
5 wood
5 ore
8 crystal
City hall

Requires:

4000 gold
5 wood
5 ore
8 crystal
City hall

Advanced marketplace Stronghold Heroes VIFather Sky's furor Stronghold Heroes VI
Advanced marketplaceFather Sky's furor
Artifacts can be bought and sold and special offers are available every week.Provides 5000 gold/day and increases all creature production by 50%. All Stronghold creatures gain the benefit of the Rank 2 Bloodrage faction ability at the start of each combat.

Requires:

2500 gold
2 wood
5 ore
2 crystal
Marketplace

Requires:

15000 gold
15 wood
15 ore
15 crystal
Capitol
Tear of Asha
 


Creature productionEdit

UnupgradedEdit

 
War tent Stronghold Heroes VI Goblin slums Stronghold Heroes VI Harpy nest Stronghold Heroes VIDream lodge Stronghold Heroes VICentaur camp Stronghold Heroes VI
War tent Goblin slums Harpy nestDream lodgeCentaur camp
Allows recruitment of Maulers. Allows recruitment of Goblins. Allows recruitment of Harpies.Allows recruitment of Dreamwalkers.Allows recruitment of Centaurs.

Requires:

1000 gold
4 wood

Requires:

2000 gold
4 wood
6 ore

Requires:

2500 gold
3 wood
6 ore

Requires:

3500 gold
8 wood
3 crystal

Requires:

4000 gold
5 wood
6 crystal
Town hall

Hut of Rage Stronghold Heroes VICyclops mound Stronghold Heroes VI
Hut of RageCyclops mound
Allows recruitment of Jaguar Warriors.Allows recruitment of Cyclopes.

Requires:

3500 gold
4 wood
6 ore
3 crystal
Town hall

Requires:

11000 gold
12 wood
14 ore
13 crystal
City hall
 


UpgradedEdit

 
War pavilion Stronghold Heroes VI Goblin shacks Stronghold Heroes VI Harpy colony Stronghold Heroes VIVision lodge Stronghold Heroes VICentaur outpost Stronghold Heroes VI
War pavilion Goblin shacks Harpy colonyVision lodgeCentaur outpost
Allows recruitment of Crushers. Crusher/Mauler weekly production is increased by 3. Allows recruitment of Goblin Hunters. Goblin Hunter/Goblin weekly production is increased by 6. Allows recruitment of Furies. Fury/Harpy weekly production is increased by 3.Allows recruitment of Dreamreavers. Dreamreaver/Dreamwalker weekly production is increased by 2.Allows recruitment of Centaur Marauders. Centaur Marauder/Centaur weekly production is increased by 1.

Requires:

1500 gold
3 wood
5 ore
3 crystal
War tent

Requires:

1750 gold
2 wood
2 ore
2 crystal
Goblin slums

Requires:

2500 gold
4 wood
3 crystal
Harpy nest

Requires:

3000 gold
5 wood
4 ore
5 crystal
Dream lodge

Requires:

3000 gold
6 wood
4 crystal
Centaur camp

Hut of Fury Stronghold Heroes VICyclops hill Stronghold Heroes VI
Hut of FuryCyclops hill
Allows recruitment of Panther Warriors. Panther Warrior/Jaguar Warrior weekly production is increased by 2.Allows recruitment of Enraged Cyclops. Enraged Cyclops/Cyclops weekly production is increased by 1.

Requires:

3000 gold
4 wood
4 ore
4 crystal
Hut of Rage

Requires:

9000 gold
13 wood
11 ore
12 crystal
Cyclops mound
 


GalleryEdit

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