Builds a level one city wall. It is required to build 1st level creature dwellings.
Builds a moat and level two city wall.
Builds a keep and level three city wall.
Sends heroes and creatures to remote locations. Travel time is computed using a high (30 move / day) movement rate.
Builds ships, and allows caravans to travel across bodies of water.
Requires:
20 wood 20 ore 5000 gold
Requires:
10 wood 10 ore 7500 goldFort
Requires:
10 wood 10 ore 7500 goldCitadel
Requires:
10 wood 4000 goldFort
Requires:
20 wood 2000 goldFort
Other[]
Arena of Honor
Wrestling pits
Breeding pens
Magic dampener
Arsenal
Increases the hero's Melee and Ranged Defense by 3.
Increases the hero's Melee Attack by 3 and Ranged Attack by 2.
This town gains +50% creature growth.
All heroes gain +10% magic resistance for each Magic Dampener. The Dampeners act separately of each other, not cumulatively.
Sells Axes, Greatswords, Leather, and Potions of Immortality, Restoration, Resistance, Endurance, Quickness.
Requires:
6 ore 1000 goldFort
Requires:
6 ore 1000 gold
Requires:
10 wood 30 ore 15000 goldCyclops cave or cliff nest
Requires:
10 ore 2000 gold Fort
Requires:
12 wood 12 ore 5000 gold
Festival of Life
Provides 3000 gold per day. Also, the creature growth in this town increases by 100%, and the creature growth in all of the player's other Strongholds increases by 25%.
Requires:
Grail
Creature production[]
Longhouse
Centaur stables
Nomad tents
Harpy peak
Ogre fort
Generates Berserkers.
Generates Centaurs.
Generates Nomads. Building the Nomad Tents prevents the construction of the Harpy Peak.
Generates Harpies. Building the Harpy Peak prevents the construction of the Nomad Tents.
Generates Ogre Magi. Building the Ogre Fort prevents the construction of the Cyclops Cave.
Requires:
1500 goldFort
Requires:
1500 goldFort
Requires:
6 wood 3000 goldCaravan Longhouse or centaur stables
Requires:
4 wood 1 mercury 3000 goldCitadel Longhouse or centaur stables
Requires:
8 wood 8 ore 1 mercury 1 gem 1 sulfur 1 crystal 6250 goldTavern Nomad tents or harpy peak
Cyclops cave
Cliff nest
Behemoth crag
Generates Cyclopses. Building the Cyclops Cave prevents the construction of the Ogre Fort.
Generates Thunderbirds. Building the Cliff Nest prevents the construction of the Behemoth Crag.
Generates Behemoths. Building the Behemoth Crag prevents the construction of the Cliff Nest.
Requires:
4 ore 10 crystals 6500 goldWrestling pits Nomad tents or harpy peak
Requires:
20 wood 16 mercury 6 sulfur 6 crystals 14000 goldCastle Cyclops cave or ogre fort
Requires:
6 wood 20 ore 24 crystals 14000 goldArena of Honor Arsenal Cyclops cave or ogre fort
Stronghold towns (without Fort (west), Fort (north), Citadel (east), Castle (south).