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For the faction in other games, see Stronghold.

The Stronghold is the town type associated with Might.

LoreEdit

Incomplete This section is incomplete and requires more information. Please help and contribute your knowledge by editing or expanding it.

ClassesEdit

CreaturesEdit

BuildingsEdit

BasicEdit

 
Village hall Stronghold Heroes IV Town hall Stronghold Heroes IV City hall Stronghold Heroes IVTavern Stronghold Heroes IVPrison Stronghold Heroes IV
Village hall Town hall City hallTavernPrison
Provides 500 gold per day. It is required before you can build any other town structure. Provides 750 gold per day. Provides 1000 gold per day.Allows the recruitment of heroesHolds captured enemy heroes.*

Requires:

N/A

Requires:

10 wood
10 ore
2500 gold

Requires:

10 wood
10 ore
5 gems
5 crystals
2500 gold
Town hall

Requires:

2 wood
500 gold

Requires:

N/A

Fort Stronghold Heroes IVCitadel Stronghold Heroes IVCastle Stronghold Heroes IVCaravan Stronghold Heroes IVShipyard Stronghold Heroes IV
FortCitadelCastleCaravanShipyard
Builds a level one city wall. It is required to build 1st level creature dwellings.Builds a moat and level two city wall.Builds a keep and level three city wall.Sends heroes and creatures to remote locations. Travel time is computed using a high (30 move / day) movement rate.Builds ships, and allows caravans to travel across bodies of water.

Requires:

20 wood
20 ore
5000 gold

Requires:

10 wood
10 ore
7500 gold
Fort

Requires:

10 wood
10 ore
7500 gold
Citadel

Requires:

10 wood
4000 gold
Fort

Requires:

20 wood
2000 gold
Fort
 


OtherEdit

 
Arena of Honor Stronghold Heroes IV Wrestling pits Stronghold Heroes IV Breeding pens Stronghold Heroes IVMagic dampener Stronghold Heroes IVArsenal Stronghold Heroes IV
Arena of Honor Wrestling pits Breeding pensMagic dampenerArsenal
Increases the hero's Melee and Ranged Defense by 3. Increases the hero's Melee Attack by 3 and Ranged Attack by 2. This town gains +50% creature growth.All heroes gain +10% magic resistance for each Magic Dampener. The Dampeners act separately of each other, not cumulatively.Sells Axes, Greatswords, Leather, and Potions of Immortality, Restoration, Resistance, Endurance, Quickness.

Requires:

6 ore
1000 gold
Fort

Requires:

6 ore
1000 gold

Requires:

10 wood
30 ore
15000 gold
Cyclops cave or cliff nest

Requires:

10 ore
2000 gold
Fort

Requires:

12 wood
12 ore
5000 gold

Festival of Life Stronghold Heroes IV
Festival of Life
Provides 3000 gold per day. Also, the creature growth in this town increases by 100%, and the creature growth in all of the player's other Strongholds increases by 25%.

Requires:

Grail
 


Creature productionEdit

 
Longhouse Stronghold Heroes IV Centaur stables Stronghold Heroes IV Nomad tents Stronghold Heroes IVHarpy peak Stronghold Heroes IVOgre fort Stronghold Heroes IV
Longhouse Centaur stables Nomad tentsHarpy peakOgre fort
Generates Berserkers. Generates Centaurs. Generates Nomads. Building the Nomad Tents prevents the construction of the Harpy Peak.Generates Harpies. Building the Harpy Peak prevents the construction of the Nomad Tents.Generates Ogre Magi. Building the Ogre Fort prevents the construction of the Cyclops Cave.

Requires:

1500 gold
Fort

Requires:

1500 gold
Fort

Requires:

6 wood
3000 gold
Caravan
Longhouse or centaur stables

Requires:

4 wood
1 mercury
3000 gold
Citadel
Longhouse or centaur stables

Requires:

8 wood
8 ore
1 mercury
1 gem
1 sulfur
1 crystal
6250 gold
Tavern
Nomad tents or harpy peak

Cyclops cave Stronghold Heroes IVCliff nest Stronghold Heroes IVBehemoth crag Stronghold Heroes IV
Cyclops caveCliff nestBehemoth crag
Generates Cyclopses. Building the Cyclops Cave prevents the construction of the Ogre Fort.Generates Thunderbirds. Building the Cliff Nest prevents the construction of the Behemoth Crag.Generates Behemoths. Building the Behemoth Crag prevents the construction of the Cliff Nest.

Requires:

4 ore
10 crystals
6500 gold
Wrestling pits
Nomad tents or harpy peak

Requires:

16 wood
16 mercury
6 sulfur
6 crystals
14000 gold
Castle
Cyclops cave or ogre fort

Requires:

16 wood
24 crystals
14000 gold
Arena of Honor
Arsenal
Cyclops cave or ogre fort
 


Stronghold (H4)

Stronghold towns (without Fort (west), Fort (north), Citadel (east), Castle (south).


Stronghold
Town creatures
Berserker · Centaur · Nomad · Harpy · Ogre mage · Cyclops · Thunderbird · Behemoth
Other creatures
Mermaid · Sea monster · Frenzied gnasher (WOW)
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