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"Early intelligence reports forces from Nighon and Eeofol have barricaded themselves inside Steadwick. All land access to the capitol has been blocked. Their reinforcements arrive via underground tunnels. Armies from the west will meet us on the field of battle. There is little else to say. We do not stop until Steadwick is liberated."
Catherine

Steadwick's Liberation is the first scenario of the Liberation campaign in Heroes of Might and Magic III: The Restoration of Erathia.

Walkthrough[]

To win, you must capture the city of Steadwick. Seek out the Seer - completing the Seer's Quest will allow you to carry the reward to the next scenario.OffBck

Steadwick has been captured by Nighon and Eeofol troops. The town needs to be liberated from their presence. Since all surface routes to the city have been blocked, the only entrance is through underground tunnels. Bracada has set the town in the south-west and joined Erathia, while AvLee has also made their camp in north-east. The enemy has more towns under their control, including two Castles. The heroes will need to go through the tunnels, defeat the forces hosted at the garrison and capture Steadwick itself.

There is also a prison in the north-west, in which General Kendal is being held, being at level 11. The General holds the Ladybird of Luck, which can be exchanged to the seer near the starting Castle for a reward, a Badge of Courage, which can be transported to next scenarios.

Towns[]

Strategy[]

Due to the size of the map, more heroes will need to be hired, though the initial one is Christian. Once all mines have been captured in the area, the heroes need to gain forces and split up: one goes to north-east, while the other to south-west to capture the towns and other mines. The enemy will likely gather a massive army, so the heroes should move away from them and stir trouble by capturing more towns. Once achieved, the heroes can return back to the towns, recruit as many troops as possible and make a counterattack. After the main force is defeated, the heroes need to capture the Dungeon towns to neutralize any possibility of another attack. The town of Steadwick can be easily captured after that moment.

Heroes III campaigns scenarios
Original game
Long Live the Queen Homecoming - Guardian Angels - Griffin Cliff
Dungeons and Devils A Devilish Plan - Groundbreaking - Steadwick's Fall
Spoils of War Borderlands - Gold Rush - Greed
Liberation Steadwick's Liberation - Deal With the Devil - Neutral Affairs - Tunnels and Troglodytes
Long Live the King A Gryphon's Heart - Season of Harvest - Corporeal Punishment - From Day to Night
Song for the Father Safe Passage - United Front - For King and Country
Seeds of Discontent The Grail - The Road Home - Independence
Armageddon's Blade
Armageddon's Blade Catherine's Charge - Shadows of the Forest - Seeking Armageddon - Maker of Sorrows - Return of the King - A Blade in the Back - To Kill A Hero - Oblivion's Edge
Dragon's Blood Culling the Weak - Savaging the Scavengers - Blood of the Dragon Father - Blood Thirsty
Dragon Slayer Crystal Dragons - Rust Dragons - Faerie Dragons - Azure Dragons
Festival of Life Razor Claw - Taming of the wild - Clan War - For the Throne
Playing with Fire Farming Towns - March of the Undead - Burning of Tatalia
Foolhardy Waywardness Lost at Sea - Their End of the Bargain - Here There Be Pirates - Hurry Up and Wait
The Shadow of Death
New Beginning Clearing the Border - After the Amulet - Retrieving the Cowl - Driving for the Boots
Elixir of Life Graduation Exercise - Cutthroats - Valley of the Dragon Lords - A Thief in the Night
Hack and Slash Bashing Skulls - Black Sheep - A Cage in the Hand - Grave Robber
Birth of a Barbarian On the Run - The Meeting - A Tough Start - Falor and Terwen - Returning to Bracada
Rise of the Necromancer Target - Master - Finneas Vilmar - Duke Alarice
Unholy Alliance Harvest - Gathering the Legion - Search for a Killer - Final Peace - Secrets Revealed - Agents of Vengeance - Wrath of Sandro - Invasion - To Strive, To Seek - Barbarian Brothers - Union - Fall of Sandro
Specter of Power Poison Fit for a King - To Build a Tunnel - Kreegan Alliance - With Blinders On