Might and Magic Wiki
Advertisement

Astral's specialty

The specialty is a gameplay element for all heroes in Heroes of Might and Magic III, Heroes of Might and Magic V, and Might and Magic: Heroes VI.

This specialty means that every hero in the game has a unique bonus. For example, in Heroes III, Aeris increases the attack and defense of his pegasi and silver pegasi, Mullich gives all his creatures +2 speed, and Sephinroth generates a crystal every day.

Most campaign-only heroes borrow a specialty from a regular hero. For example, Tarnum from the Heroes Chronicles uses Crag Hack's Offense specialty while he's a Barbarian.

Gameplay concepts
Might and Magic game concepts
Character classes · Experience · Item lists · Monster lists · Party · Potion brewing · Trading triangle · Quests
Heroes of Might and Magic game concepts
Adventure map · Artifacts · Campaign · Combat phase · Creatures (I · II · III · IV · V · VI · VII) · Creature attributes · Damage · Dwelling · Experience · Grail/Tear of Asha · Growth · Hero classes (Advanced classes) · Heroes · List of adventure map structures (I · II · III · IV · V · VI · VII) · Line of sight · Luck · Morale · Primary skill · Puzzle map · Resource · Scenario · Secondary skills · Specialty · Spells · Subterranean level · Terrain type · Time system · Towns (I · II · III · IV · V · VI · VII)
King's Bounty game concepts
Boss · Heroes · Marriage · Spirits of Rage · Villains
Ardon series game concepts
Experience · Shifter forms
Advertisement