- For other uses, see sorcerer.
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Sorcerer | ![]() | |
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Info | |||
Hit Points: | 137 | ||
Armor Class: | 14 | ||
Special attack: | Summon lesser light elemental | ||
Damage: | 9D4 | ||
Movement limit: | Medium | ||
Speed: | 200 | ||
Attack Speed: | 90 | ||
AI type: | Aggressive | ||
Primary attack: | Light (ranged) | ||
Spells: | Level 4 expert dispel magic (20%) | ||
Level: | 25 | ||
Experience: | 875 | ||
Treasure: | 15D12 gold 10% chance for level 3 staff | ||
Resistances | |||
Fire: | 20 | ||
Air: | 20 | ||
Water: | 20 | ||
Earth: | 20 | ||
Mind: | 15 | ||
Spirit: | 5 | ||
Body: | 15 | ||
Light: | Immune | ||
Dark: | 5 | ||
Physical: | 10 |
The sorcerer is a monster in Might and Magic VII: For Blood and Honor. Its stronger versions are the wizard and archmage.
Sorcerers can be encountered in School of Sorcery, Celeste, Castle Lambent, and the Walls of Mist. They have a ranged attack that does light damage and occasionally summons lesser light elementals, and have a 20% chance of using the dispel magic spell. They are immune to light damage.