The Sniper is the evil-aligned promotion of the Warrior Mage in Might and Magic VII: For Blood and Honor. To be promoted to snipers, Warrior Mages must seek out Steagal Snick in AvLee and complete his quest to bring him 'the perfect bow' from the Titans' Stronghold.
Snipers gain 6 hit points and 3 spell points per level. They can learn grandmaster bow, chain, and perception instead of master, master fire, water, air, and earth magic instead of expert, and basic dark magic.
Good-aligned Warrior Mages can instead be promoted to Master Archers. Master Archers can learn basic light magic instead of dark magic.
Skills[]
Skill | Basic | Expert | Master | Grand |
---|---|---|---|---|
Weapons | ||||
Sword | ||||
Axe | ||||
Staff | ||||
Spear | ||||
Dagger | ||||
Bow | ||||
Mace | ||||
Unarmed | ||||
Armor | ||||
Leather | ||||
Chain | ||||
Plate | ||||
Shield | ||||
Dodging | ||||
Magic | ||||
Fire | ||||
Water | ||||
Air | ||||
Earth | ||||
Spirit | ||||
Mind | ||||
Body | ||||
Dark | ||||
Light | ||||
Miscellaneous | ||||
Disarm Trap | ||||
Perception | ||||
Merchant | ||||
Learning | ||||
Meditation | ||||
Body Building | ||||
Identify Item | ||||
Repair Item | ||||
Identify Monster | ||||
Armsmaster | ||||
Stealing | ||||
Alchemy |