- This article is about the creature from Heroes of Might and Magic II. For other uses, see skeleton.
Skeletons provide easily available power early on.OffBck
The skeleton is the first tier unit of the Necromancer faction in Heroes of Might and Magic II, recruited by building an excavation in a Necromancer town.
Like all undead units, they are immune to mind affecting spells, Bless and Curse, and always have neutral morale. Skeletons grow in number quickly, especially when led by a hero with a high Necromancy skill, and can easily meet or surpass the numbers of peasants a Knight town can produce. While they are flimsy, they have a good speed and hit about as hard as zombies do. They are best used in attacks that are likely to kill or cripple the enemy stack, to avoid a disastrous retaliation. If you are playing expansion map you should attempt to buy the shrine in your castle as soon as possible to further increase your necromancy skill. Do not show any mercy to wandering units, make your ranks of skeletons swell. However keep in mind that although skeletons are the most durable tier 1 unit, they can still be wiped out relatively easily by magic.
| Name | Image | Type | Cost per unit | Initial number | Weekly growth | Guarded by |
|---|---|---|---|---|---|---|
| Excavation |
|
Dwelling | free | 10-25 | 4-8 | – |
| Necromancer |
|---|
| Basic creatures |
| Skeleton · Zombie · Mummy · Vampire · Lich · Bone dragon |
| Upgraded creatures |
| Mutant zombie · Royal mummy · Vampire lord · Power lich |
