- For the scenario, see The Shrouded Isles.
"Tales have recently been told of a mist wreathed archipelago that has sprung up in the western seas where nothing but water lay before. They are the legendary Shrouded Isles, wherein lies the Fount of Wizardry. It is said that every thousand years they rise forth from the ocean, and that whomsoever claims this power will reign ascendant for the next thousand..."
The Shrouded Isles is a chain of islands appearing in the Wizard's Isle campaign in the Price of Loyalty. According to myth, they rise from the sea every thousand years, and anyone who controls the Fount of Wizardry located on the isles will be able to control magic.
When the isles rose, numerous wizards flocked to them, eager to claim the power for themselves, and they fought each other for the prize. One of the wizards located the Library of Chronos, which held many ancient texts, and with the knowledge from the scrolls there, they managed to defeat their rivals and claim the Fount.
| Heroes of Might and Magic II: The Price of Loyalty | ||
|---|---|---|
| Heroes | Viscount Kraeger — Ibn Fadlan — Gallavant — Lord Alberon — Drakonia — Martine — Jarkonas I — Jarkonas VI — Joseph — Crazy Uncle Ivan — Solmyr | |
| Campaigns | The Price of Loyalty — Voyage Home — Descendants — Wizard's Isle — Wizard's Land | |
| Terms | Alchemist's tower — Anduran — Arena — Artifacts — Battle Garb of Anduran — Elemental Altars — Harondale — Hut of the Magi — Jail — Kingdom of Jarkonas — Mermaid — Traveller's tent — Lord Alberon's Kingdom — Shrouded Isles — Sirens — Stables — The Empire | |