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Search for a Killer is the third scenario of the Unholy Alliance campaign in Heroes of Might and Magic III: The Shadow of Death. It is available at the same time as Gathering the Legion, Final Peace, and Harvest. When Lord Falorel is poisoned, the elves discover that he was actually a vampire named Vayarad. Gelu must then drive Vayarad's Necromancers out of AvLee.

"This morning I learned Lord Falorel was dead, apparently from poison. What was learned soon afterwards has sent shockwaves throughout all of AvLee. He was actually a Vampire disguised as an Elvish warlord. I must find out who poisoned him and how he came to such a high position within AvLee."
Gelu

Walkthrough[]

Defeat all the Necromancers in the area to win the scenario. However, if Gelu is defeated in combat, the scenario is lost. Gelu is limited to level 30 but will carry his experience, skills and spells on to his next scenario.OffBck

Gelu start in the northwest with a few sharpshooters and a single Rampart, Willowglen. To the east are a neutral Rampart and an enemy Necropolis. To the south, across the river, the enemy has four Necropolises and two high-level heroes, Galthran and Aislinn.

The first priority should be to build up an army and capture the two towns to the east as quickly as possible. The Rampart is undefended, but Gelu can hire some creatures here to help him conquer the heavily-defended Necropolis. Secondary heroes can be used to claim the surrounding mines.

Once Gelu has three towns under his control, he can raise a larger army and start to head south using the shipyard to the east. The biggest threat is the two high-level heroes, but once they have been defeated, the rest of the team should offer little opposition. One tactic for fighting them is to capture a Necropolis and wait for them to siege it.

Conquer all towns and defeat all heroes to win the scenario.

Towns[]

Notes[]

Gelu's experience is automatically set to 200,100 points at beginning of this scenario. Also, Gelu's primary and secondary skills and spells are not copied from A Thief in the Night.

Heroes III campaigns scenarios
Original game
Long Live the Queen Homecoming - Guardian Angels - Griffin Cliff
Dungeons and Devils A Devilish Plan - Groundbreaking - Steadwick's Fall
Spoils of War Borderlands - Gold Rush - Greed
Liberation Steadwick's Liberation - Deal With the Devil - Neutral Affairs - Tunnels and Troglodytes
Long Live the King A Gryphon's Heart - Season of Harvest - Corporeal Punishment - From Day to Night
Song for the Father Safe Passage - United Front - For King and Country
Seeds of Discontent The Grail - The Road Home - Independence
Armageddon's Blade
Armageddon's Blade Catherine's Charge - Shadows of the Forest - Seeking Armageddon - Maker of Sorrows - Return of the King - A Blade in the Back - To Kill A Hero - Oblivion's Edge
Dragon's Blood Culling the Weak - Savaging the Scavengers - Blood of the Dragon Father - Blood Thirsty
Dragon Slayer Crystal Dragons - Rust Dragons - Faerie Dragons - Azure Dragons
Festival of Life Razor Claw - Taming of the wild - Clan War - For the Throne
Playing with Fire Farming Towns - March of the Undead - Burning of Tatalia
Foolhardy Waywardness Lost at Sea - Their End of the Bargain - Here There Be Pirates - Hurry Up and Wait
The Shadow of Death
New Beginning Clearing the Border - After the Amulet - Retrieving the Cowl - Driving for the Boots
Elixir of Life Graduation Exercise - Cutthroats - Valley of the Dragon Lords - A Thief in the Night
Hack and Slash Bashing Skulls - Black Sheep - A Cage in the Hand - Grave Robber
Birth of a Barbarian On the Run - The Meeting - A Tough Start - Falor and Terwen - Returning to Bracada
Rise of the Necromancer Target - Master - Finneas Vilmar - Duke Alarice
Unholy Alliance Harvest - Gathering the Legion - Search for a Killer - Final Peace - Secrets Revealed - Agents of Vengeance - Wrath of Sandro - Invasion - To Strive, To Seek - Barbarian Brothers - Union - Fall of Sandro
Specter of Power Poison Fit for a King - To Build a Tunnel - Kreegan Alliance - With Blinders On