Might and Magic Wiki

Seamanship is a secondary skill in Heroes of Might and Magic IV. It increases the movement of the hero's army on water terrain. If the hero does not have an adequate Tactics, Offense and Defense skills, Seamanship grants the hero these skills during battles at sea.

Seamanship is related to secondary skill Scouting.

Levels[]

Basic[]

SkillBasicSeamanshipIV

Basic Seamanship gives the hero +25% movement at sea. It acts as Basic Tactics, Basic Offense and Basic Defense in sea battles. It requires the hero to learn Basic Scouting.


Advanced[]

SkillAdvancedSeamanshipIV

Advanced Seamanship gives the hero +50% movement at sea. It acts as Advanced Tactics, Advanced Offense and Advanced Defense in sea battles. It requires the hero to learn Basic Scouting and Basic Seamanship.


Expert[]

SkillExpertSeamanshipIV

Expert Seamanship gives the hero +100% movement at sea. It acts as Expert Tactics, Expert Offense and Expert Defense in sea battles. It requires the hero to learn Advanced Scouting and Advanced Seamanship.


Master[]

SkillMasterSeamanshipIV

Master Seamanship gives the hero +150% movement at sea. It acts as Master Tactics, Master Offense and Master Defense in sea battles. It requires the hero to learn Advanced Scouting and Expert Seamanship.


Grandmaster[]

SkillGrandmasterSeamanshipIV

Grandmaster Seamanship gives the hero +200% movement at sea. It acts as Grandmaster Tactics, Grandmaster Offense and Grandmaster Defense in sea battles. It requires the hero to learn Expert Scouting and Master Seamanship.

This is the final level of Seamanship skill, and does not unlock any additional skills. The hero can instead develop the Scouting skill, if needed.

Bonuses[]

Seamanship has related artifacts, spells and hero classes that also increase potency, by having:


Secondary skills in the Heroes of Might and Magic series
Heroes II Archery · Ballistics · Diplomacy · Eagle Eye · Estates · Leadership · Logistics · Luck · Mysticism · Navigation · Necromancy · Pathfinding · Scouting · Wisdom
Heroes III Air Magic · Archery · Armorer · Artillery · Ballistics · Diplomacy · Eagle Eye · Earth Magic · Estates · Fire Magic · First Aid · Intelligence · Leadership · Learning · Logistics · Luck · Mysticism · Navigation · Necromancy · Offense · Pathfinding · Resistance · Scholar · Scouting · Tactics · Water Magic · Wisdom
Heroes IV Might Combat (Melee · Archery · Magic Resistance) · Nobility (Estates · Mining · Diplomacy) · Scouting (Pathfinding · Seamanship · Stealth) · Tactics (Offense · Defense · Leadership)
Magic Chaos Magic (Conjuration · Pyromancy · Sorcery) · Death Magic (Occultism · Demonology · Necromancy) · Life Magic (Healing · Spirituality · Resurrection) · Order Magic (Enchantment · Wizardry · Charm) · Nature Magic (Herbalism · Meditation · Summoning)
Heroes V Faction Counterstrike · Gating · Necromancy · Avenger · Irresistible Magic · Artificer · Runelore · Blood Rage
General Attack · Dark Magic (Shatter Dark) · Defense · Destructive Magic (Shatter Destruction) · Enlightenment · Leadership · Light Magic (Shatter Light) · Logistics · Luck · Sorcery (Shout) · Summoning Magic (Shatter Summoning) · War Machines
Heroes VI Faction Guardian Angel · Necromancy · Gating · Bloodrage · Honor · Shroud of Malassa
Might Paragon · Realm · Tactics · Warcries · Warfare
Magic Air Magic · Dark Magic · Earth Magic · Fire Magic · Light Magic · Prime Magic · Water Magic
Heroes VII Faction Righteousness · Bloodrage · Metamagic · Necromancy · Nature's Revenge · Shroud of Malassa · Rune Magic
General Air Magic · Dark Magic · Defense · Destiny · Diplomacy · Earth Magic · Economy · Exploration · Fire Magic · Leadership · Light Magic · Offense · Paragon · Prime Magic · Warcries · Warfare · Water Magic
Olden Era Faction Ascension · Necromancy · Murmuring · Triumvirate's Strength · Summon Swarm · Abyssal Communion
General Arcane Magic · Battlecraft · Battle Magic · Daylight Magic · Defence · Diplomacy · Economy · Insight · Intelligence · Leadership · Logistics · Luck · Nightshade Magic · Offence · Primal Magic · Recruitment · Resistance · Scouting · Siegecraft · Sorcery · Summon Avatar · Tactics · Thaumaturgy