The main role for scouts on the battlefield is to make ranged attacks with their crossbows. They are also trained in close combat, however, and can defend themselves in melee.
It has a ranged attack, but thanks to the No Melee Penalty and Range Penalty abilities, it will always do twice as much damage in melee as it does ranged.
- Shooter - This creature can inflict damage remotely. When distance to target is longer than half the arena, the target suffers only half the normal damage. Shooter cannot use ranged attack when blocked by enemy creature. If there's no Ammo Cart in the army, the number of shots is limited by available ammo.
- No Melee Penalty - Shooter has no penalty for damage inflicted during melee attack.
- Range Penalty - Shooter always inflicts only half the normal damage to the target but doesn't incur any penalty on melee attack.
|Scout · Blood maiden · Minotaur · Dark raider · Hydra · Shadow witch · Shadow dragon|
|Assassin · Blood fury · Minotaur guard · Grim raider · Deep hydra · Shadow matriarch · Black dragon|
|Stalker · Blood sister · Minotaur taskmaster · Brisk raider · Foul hydra · Shadow mistress · Red dragon|