Might and Magic Wiki
Ratman
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Info
Hit Points: 30
Armor Class: 0
Damage: 5D4+2
Movement limit: Short
Speed: 270
Attack Speed: 110
AI type: Aggressive
Primary attack: Physical
Attack bonus: Disease 1
Experience: 144
Treasure: 3D3 gold
Resistances
Fire: 0
Air: 0
Water: 0
Earth: 0
Mind: 0
Spirit: 0
Body: 0
Light: 0
Dark: 0
Physical: 0

The ratman is a monster in Might and Magic VIII: Day of the Destroyer. Its stronger versions are the wererat and greater wererat.

Ratmen can be found in the Dire wolf den, Smuggler's Cove, the Chapel of Eep, the Grand Temple of Eep, and the Church of Eep. They have a melee attack that does 5D4+2 physical damage and can cause disease in their target.