Rampart is a faction in Heroes of Might and Magic III.
Lore[]
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This section is incomplete and requires more information. Please help and contribute your knowledge by editing or expanding it. |
Classes[]
Creatures[]
Buildings[]
Basic[]
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Village hall | Town hall | City hall | Capitol | Tavern |
The Village Hall allows you to purchase town structures and earns your kingdom 500 gold per day. | The Town Hall allows you to purchase town structures and earns your kingdom 1000 gold per day. | The City Hall allows you to purchase town structures and earns your kingdom 2000 gold per day. | The Capitol earns your kingdom 4000 gold per day. | The Tavern increases morale for troops defending the city. |
Requires: N/A |
Requires: 2500![]() Tavern |
Requires: 5000![]() Town hall Blacksmith Marketplace Mage guild level 1 | Requires: 10000![]() Rampart City hall | Requires: 5![]() 500 ![]() |
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Fort | Citadel | Castle | Marketplace | Blacksmith |
The Fort provides your town with defensive walls. | Including a 50% increase to base creature growth, the Citadel adds a keep, and other terrain obstacles, to a town's defenses. | The Castle adds two arrow towers, fortifies your kingdom's defenses, and doubles base creature growth. | With the Marketplace, you can buy and sell resources (exchange rates increase with each Marketplace you own). | The Blacksmith provides your armies with First Aid Tents. |
Requires: 20![]() 20 ![]() 5000 ![]() | Requires: 5![]() 2500 ![]() Fort | Requires: 10![]() 10 ![]() 5000 ![]() Citadel | Requires: 5![]() 500 ![]() | Requires: 5![]() 1000 ![]() |
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Mage guild[]
Unique[]
Creature production[]
Un-upgraded[]
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Centaur stables | Dwarf cottage | Homestead | Enchanted spring | Dendroid arches |
The Centaur Stables allows you to recruit Centaurs. | The dwarf cottage allows you to recruit Dwarves. | The Homestead allows you to recruit Wood Elves. | The Enchanted Spring allows you to recruit Pegasi. | The Dendroid Arches allows you to recruit Dendroid Guards. |
Requires: 10![]() 500 ![]() Fort |
Requires: 5![]() 1000 ![]() Centaur stables |
Requires: 10![]() 1500 ![]() Centaur stables | Requires: 10![]() 2000 ![]() Homestead | Requires: 2500![]() Homestead |
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Unicorn glade | Dragon cliffs | |||
The Unicorn Glade allows you to recruit Unicorns. | The Dragon Cliffs allows you to recruit Green Dragons. | |||
Requires: 5![]() 5 ![]() 10 ![]() 4000 ![]() Enchanted spring Dendroid arches | Requires: 30![]() 20 ![]() 10000 ![]() Mage guild level 2 Unicorn glade | |||
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Upgraded[]
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Upg. centaur stables | Upg. dwarf cottage | Upg. homestead | Upg. enchanted spring | Upg. dendroid arches |
The Centaur Stables allows you to recruit Centaur Captains. | The Dwarf Cottage allows you to recruit Battle Dwarves. | The Homestead allows you to recruit Grand Elves. | The Enchanted Spring allows you to recruit Silver Pegasi. | The Dendroid Arches allows you to recruit Dendroid Soliders. |
Requires: 5![]() 1000 ![]() Centaur stables |
Requires: 5![]() 1500 ![]() Dwarf cottage |
Requires: 10![]() 1000 ![]() Homestead | Requires: 5![]() 2000 ![]() Enchanted spring | Requires: 1500![]() Dendroid arches |
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Upg. unicorn glade | Upg. dragon cliffs | |||
The Unicorn Glade allows you to recruit War Unicorns. | The Dragon Cliffs allows you to recruit Gold Dragons. | |||
Requires: 5![]() 3000 ![]() Unicorn glade | Requires: 30![]() 20 ![]() 20000 ![]() Dragon cliffs Mage guild level 3 | |||
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Gallery[]
Heroes of Might and Magic III factions |
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Castle · Rampart · Tower |
Stronghold · Fortress · Conflux (AB) |
Inferno · Necropolis · Dungeon · Forge (AB; scrapped) |