Might and Magic Wiki

Prime Magic is a school of magic in Might & Magic: Heroes VII. Using these spells requires the hero to learn the appropriate level of Prime Magic skill.

Spells[]

Tier 1 (Novice level)[]

Number of spells: 4
Icon Name Description Mana cost Skill level
Unskilled Novice Expert Master
Instant recall H7 Instant recall Teleports the hero and his army to the nearest friendly town with a Town Portal, instantly. Does not work between surface and underground.OffBck 10 N/A
Instant reinforcements H7 Instant reinforcements Teleports selected creatures from the nearest friendly town with a Town Portal to the hero, instantly. The mana cost is based on the number of creatures to be teleported. Does not work between surface and underground.OffBck 10 N/A
Fortune H7 Fortune Increases the Luck of the target friendly creature for 3 turns.OffBck 10 10 + 1 * Magic 12 + 1.1 * Magic 15 + 1.3 * Magic 20 + 1.5 * Magic
Time control H7 Time control Increases the Initiative of the target friendly creature or decreases the Initiative of the target enemy creature for 3 turns.OffBck 5 5 Initiative 7 Initiative 10 Initiative 15 Initiative

Tier 2 (Expert level)[]

Number of spells: 2
Icon Name Description Mana cost Skill level
Unskilled Novice Expert Master
Dispel magic H7 Dispel magic Removes all buffs and debuffs from the target creature, instantly.OffBck 50 0 Mana casting costs -10 Mana casting costs -30 Mana casting costs -40 Mana casting costs
Teleport H7 Teleport Teleports the target friendly creature to a free position within a certain distance, instantly.OffBck 20 in a distance of 3 in a distance of 5 in a distance of 7 in a distance of 100

Tier 3 (Master level)[]

Number of spells: 2
Icon Name Description Mana cost Skill level
Unskilled Novice Expert Master
Implosion H7 Implosion Deals a percentage of the target creatures' total Health as prime damage and pulls all creatures within 3 tiles around the target towards it, instantly.OffBck 30 1% * Magic of total Health 1.25% * Magic of total Health 1.5% * Magic of total Health 2% * Magic of total Health
Summon elemental H7 Summon elemental Summons random elementals on the combat map, instantly.OffBck 50 2 + 0.1 * Magic 2 + 0.15 * Magic 2 + 0.25 * Magic 2 + 0.5 * Magic

Tier 4 (Grandmaster level)[]

Number of spells: 2
Icon Name Description Mana cost Skill level
Unskilled Novice Expert Master
Time stasis H7 Time stasis Target creature cannot act and is treated as if not present, but Time stasis can be dispelled. Lasts until start of the next combat round.OffBck 80 0 Mana casting costs -5 Mana casting costs -25 Mana casting costs -50 Mana casting costs
Soul Conflagration Soul conflagration Icon-H7X1 All enemy creatures in target 4x4 area get Prime damage and additional percentage of that amount for every friendly creature stack in the area as prime damage.OffBck 50 5 + 4 * Magic (Prime damage) 10 + 5 * Magic (Prime damage) 20 + 8 * Magic (Prime damage) 40 + 14 * Magic (Prime damage)
+40% Prime damage per friendly stack +60% Prime damage per friendly stack +100% Prime damage per friendly stack +160% Prime damage per friendly stack


Magic schools in Might & Magic: Heroes VII
Air Magic · Dark Magic · Earth Magic · Fire Magic · Light Magic · Prime Magic · Water Magic