Potion brewing is a gameplay concept in Might and Magic VI, VII, and VIII where the player can create new potions by mixing ingredients together.
Most ingredients, when mixed together, will either have no effect or cause an explosion. The following combinations will produce a beneficial result.
In Might and Magic VII and VIII, characters need the alchemy skill to mix advanced potions.
- Simple: No skill required.
- Complex: Requires normal alchemy.
- Compound: Requires expert alchemy.
- White: Requires master alchemy.
- Black: Requires grandmaster alchemy.
The potion's power depends on the power of the reagents used and the character's alchemy skill. Some potions are catalysts, which can be mixed with other potions to increase their power (though if the base potion has higher power than the catalyst, it decreases the potion's power).
Might and Magic VI[]
- Main article: Might and Magic VI Potions
Might and Magic VII[]
- Main article: List of Might and Magic VII items#Potions
Might and Magic VIII[]
- Main article: List of Might and Magic VIII potions and reagents
Gameplay concepts |
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Might and Magic game concepts |
Character classes · Experience · Item lists · Monster lists · Party · Potion brewing · Trading triangle · Quests |
Heroes of Might and Magic game concepts |
Adventure map · Artifacts · Campaign · Combat phase · Creatures (I · II · III · IV · V · VI · VII) · Creature attributes · Damage · Dwelling · Experience · Grail/Tear of Asha · Growth · Hero classes (Advanced classes) · Heroes · List of adventure map structures (I · II · III · IV · V · VI · VII) · Line of sight · Luck · Morale · Primary skill · Puzzle map · Resource · Scenario · Secondary skills · Specialty · Spells · Subterranean level · Terrain type · Time system · Towns (I · II · III · IV · V · VI · VII) · War machines |
King's Bounty game concepts |
Boss · Heroes · Marriage · Spirits of Rage · Villains |
Ardon series game concepts |
Experience · Shifter forms |