The pikeman is a third tier unit associated with the Farm town in Heroes of Might and Magic I. The pikeman is a slow but resistant creature, and statistically it is considered the exact opposite of the wolf, its opposite from the Plains town.
The pikeman is considered one of the worst troop of it's tier, mainly due to other tier three troops' special abilities, of which the pikeman has none. However, it has a Defense Skill of 9, a value surpassed only by tier six creatures. This Defense is not accompanied by a high amount of hit points, while the Attack Skill and Damage are somewhat low, bringing down the value of this defensive advantage. When fighting against a Farm army, leave pikemen for the end: killing them is quite difficult, and they do not present much danger with their low attacking abilities.
|Heroes of Might and Magic I creatures|
|Farm (Knight) units||Peasant - Archer - Pikeman - Swordsman - Cavalry - Paladin|
|Plains (Barbarian) units||Goblin - Orc - Wolf - Ogre - Troll - Cyclops|
|Forest (Sorceress) units||Sprite - Dwarf - Elf - Druid - Unicorn - Phoenix|
|Mountain (Warlock) units||Centaur - Gargoyle - Griffin - Minotaur - Hydra - Dragon|
|Neutral creatures||Rogue - Nomad - Ghost - Genie|