Might and Magic Wiki

The phoenix is the tier 7 creature of the Sylvan faction. It is recruited from the Pyre. The phoenix can be upgraded into the flaming phoenix or energy phoenix.

Phoenixes are not native to Jadame but travellers who entered the land willingly. Nesting deep within the forest, they display remarkable intelligence. It is said that a single spark of flame is enough to bring them back to life.OffBck

Abilities[]

OE ability Embodiment Embodiment
A spirit, soul, or other intangible power that coalesced into material form. Morale range: -3 to 3. Luck range: -3 to 3. Fallen Embodiments do NOT count towards the power of Necromancy reanimation after battle.
OE ability Melee Attack Melee Attack
Can only attack adjacent enemies. Provokes counterattacks.
OE ability Flying Flying
Movement ignores obstacles and traps.
OE ability Embodiment of Fire Embodiment of Fire
This creature leaves no body upon death. Immune to "Fireball", "Firewall", and "Armageddon".
OE ability Sweeping Strike Sweeping Strike
Deals Damage to the target and two adjacent hexes to its sides. Additional targets take -50% Damage.
OE ability Awaken - Fire I Awaken - Fire I
Increases own Speed and Initiative by 1, HP by 25, and always deals maximum Damage. Does not end the turn. Once per battle.
Ability tier: ?; Focus Charges: ?

Tactics[]


Sylvan
Basic creatures
Faun · Hoplet · Vine iriyad · Aqualotl · Herbomancer · Qilin · Phoenix
Upgraded creatures
Faun archer · Dawn hoplet · Fungal iriyad · Blooming aqualotl · Sporemancer · Thunder qilin · Flaming phoenix
Alternate upgrades
Faun warrior · Dusk hoplet · Crystal iriyad · Polar aqualotl · Murmurmancer · Mist qilin · Energy phoenix