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For the faction in other games, see Necropolis.

The Necropolis is a faction in Heroes of Might and Magic IV. It is associated with Death Magic, and is populated by demons and the undead.

Lore[]

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Classes[]

Creatures[]

Buildings[]

Basic[]

 
Village hall Necropolis Heroes IV.png Town hall Necropolis Heroes IV.png City hall Necropolis Heroes IV.pngTavern Necropolis Heroes IV.pngPrison Necropolis Heroes IV.png
Village hall Town hall City hallTavernPrison
Provides 500 gold per day. It is required before you can build any other town structure. Provides 750 gold per day. Provides 1000 gold per day.Allows the recruitment of heroesHolds captured enemy heroes.*

Requires:

N/A

Requires:

10 wood
10 ore
2500 gold

Requires:

10 wood
10 ore
5 gems
5 crystals
2500 gold
Town hall

Requires:

2 wood
500 gold

Requires:

N/A

Fort Necropolis Heroes IV.pngCitadel Necropolis Heroes IV.pngCastle Necropolis Heroes IV.pngCaravan Necropolis Heroes IV.pngShipyard Necropolis Heroes IV.png
FortCitadelCastleCaravanShipyard
Builds a level one city wall. It is required to build 1st level creature dwellings.Builds a moat and level two city wall.Builds a keep and level three city wall.Sends heroes and creatures to remote locations. Travel time is computed using a high (30 move / day) movement rate.Builds ships, and allows caravans to travel across bodies of water.

Requires:

20 wood
20 ore
5000 gold

Requires:

10 wood
10 ore
7500 gold
Fort

Requires:

10 wood
10 ore
7500 gold
Citadel

Requires:

10 wood
4000 gold
Fort

Requires:

20 wood
2000 gold
Fort
 


Other[]

 
Undead transformer Necropolis Heroes IV.png Necromancy amplifier Necropolis Heroes IV.png Armory Necropolis Heroes IV.pngInfernal effigy Necropolis Heroes IV.png
Undead transformer Necromancy amplifier ArmoryInfernal effigy
Converts Level One and Two creatures into skeletons, Level Three creatures into ghosts, and Level Four creatures into vampires.* Incerases the effects of the Necromancy skill by 10%. Sells Swords, Chain Mail, Shields, Vials of Poison, Potions of Restoration, Clouds of Despair, Vials of Choking Gas, and Potions of Immortality.Provides 3000 gold per day. Also, the strength of all Death Magic spells are increased by 50%. The maximum number of creatures that can be raised by necromancy is increased by 50%, and the effects of the Necromancy skill are increased by 10%.

Requires:

10 ore
5 mercury
2500 gold
Cemetry

Requires:

6 wood
3 sulfur
3 mercury
1000 gold
Fort
Tower of Darkness Level 1

Requires:

4 wood
10 ore
3000 gold

Requires:

Grail
 


Mage guild[]

 
Tower of Darkness level 1 Necropolis Heroes IV.png Tower of Darkness level 2 Necropolis Heroes IV.png Tower of Darkness level 3 Necropolis Heroes IV.pngTower of Darkness level 4 Necropolis Heroes IV.pngTower of Darkness level 5 Necropolis Heroes IV.png
Tower of Darkness level 1 Tower of Darkness level 2 Tower of Darkness level 3Tower of Darkness level 4Tower of Darkness level 5
Teaches 3 Level One Death Magic spells. Heroes who visit regain up to 35% of their spell points. Heroes who spend the night recover all of their spell points. Teaches 3 Level Two Death Magic spells. Heroes who visit regain up to 50% of their spell points. Heroes who spend the night recover all of their spell points. Teaches 2 Level Three Death Magic spells. Heroes who visit regain up to 65% of their spell points. Heroes who spend the night recover all of their spell points.Teaches 2 Level Four Death Magic spells. Heroes who visit regain up to 80% of their spell points. Heroes who spend the night recover all of their spell points.Teaches 1 Level Five Death Magic spell. Heroes who visit or spend the night recover 100% of their spell points.

Requires:

2 wood
2 ore
1 sulfur
1000 gold

Requires:

1 sulfur
1000 gold
Tower of Darkness level 1

Requires:

1 sulfur
1000 gold
Tower of Darkness level 2

Requires:

1 sulfur
1000 gold
Tower of Darkness level 3

Requires:

1 sulfur
1000 gold
Tower of Darkness level 4

Annex of Wizardry Necropolis Heroes IV.pngChaos annex Necropolis Heroes IV.png
Annex of WizardryChaos annex
Teaches Order Magic spells. Depending on the level of the mage guild, it teaches 2 spells for Level One, Two and Three and 1 spell each for Levels Four and Five.Teaches Chaos Magic spells. Depending on the level of the mage guild, it teaches 2 spells for Level One, Two and Three and 1 spell each for Levels Four and Five.

Requires:

2 wood
2 ore
2 gems
2500 gold
Tower of Darkness level 1

Requires:

2 wood
2 ore
2 mercury
2500 gold
Tower of Darkness level 1
 


Creature production[]

 
Cemetry Necropolis Heroes IV.png Torture chamber Necropolis Heroes IV.png Barrow mound Necropolis Heroes IV.pngKennels Necropolis Heroes IV.pngMansion Necropolis Heroes IV.png
Cemetry Torture chamber Barrow moundKennelsMansion
Generates Skeletons. Generates Imps. Generates Ghosts. Building the Barrow Mound prevents the construction of the Kennels.Generates Cerberi. Building the Kennels prevents the construction of the Barrow Mound.Generates Vampires. Building the Mansion prevents the construction of the Spawning Pit.

Requires:

1500 gold
Fort

Requires:

1500 gold
Fort

Requires:

3 crystals
3250 gold
Undead transformer
Cemetry or torture chamber

Requires:

4 wood
1 sulfur
3000 gold
Torture chamber

Requires:

8 wood
8 crystals
6250 gold
Tavern
Barrow mound or kennels

Spawning pit Necropolis Heroes IV.pngDragon graveyard Necropolis Heroes IV.pngTemple of the Damned Necropolis Heroes IV.png
Spawning pitDragon graveyardTemple of the Damned
Generates Venom Spawns. Building the Spawning Pit prevents the construction of the Mansion.Generates Bone Dragons. Building the Dragon Graveyard prevents the construction of the Temple of the Damned.Generates Devils. Building the Temple of the Damned prevents the construction of the Dragon Graveyard.

Requires:

8 ore
8 crystals
6250 gold
Tower of Darkness level 1
Barrow mound or kennels

Requires:

12 wood
14 ore
6 mercury
6 sulfur
6 crystal
6 gems
14000 gold
Necromancy amplifier
Mansion or spawning pit

Requires:

6 wood
8 ore
20 sulfur
10 gems
14000 gold
Chaos annex
Mansion or spawning pit
 


Necropolis towns (without Fort (west), Fort (north), Citadel (east), Castle (south).


Necropolis
Town creatures
Skeleton · Imp · Ghost · Cerberus · Vampire · Venom spawn · Bone dragon · Devil
Dwelling creatures
Zombie · Gargoyle · Mummy · Ice demon · Dark champion (TGS)
Necropolis heroes in Heroes of Might and Magic IV
Death Knights
Aglion · Arkenvoss · Calh · Charna · Docata · Fiona · Gargareen · Grok · Harkenraz · Jarvis · Malustar · Moander · Luna · Oddrema · Panur · Rahjuu · Reeva · Shriek · Straker · Suraze · Tamika · Varduum · Vilexica · Winsela · Xerxon · Yott
Necromancers
Aislinn · Archilus · Ash · Ayden · Baenefa · Baron Von Tarkin · Castrata · Damala · Draezerak · Endan · Felina · Gauldoth Half-Dead · Hastner · Hexx · Hsine · Jessika · Kalibarr · Kurtos · Lamentia · Masqua · Mezizto · Norticus · Paskovich · Rab · Sandro · Sark · Thessa · Vidomina · Yxia
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