- This article is about the faction from Heroes III. For other factions by the same name, see Necropolis.
Necropolis is a faction appearing in Heroes of Might and Magic III: The Restoration of Erathia.
Lore[]
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Classes[]
Creatures[]
Buildings[]
Basic[]
Village hall | Town hall | City hall | Capitol | Tavern |
The Village Hall allows you to purchase town structures and earns your kingdom 500 gold per day. | The Town Hall allows you to purchase town structures and earns your kingdom 1000 gold per day. | The City Hall allows you to purchase town structures and earns your kingdom 2000 gold per day. | The Capitol earns your kingdom 4000 gold per day. | The Tavern increases morale for troops defending the city. |
Requires: N/A |
Requires: 2500Tavern |
Requires: 5000Mage guild level 1 Marketplace Blacksmith Town hall | Requires: 10000Castle City hall | Requires: 5500 |
Fort | Citadel | Castle | Marketplace | Blacksmith |
The Fort provides your town with defensive walls. | Including a 50% increase to base creature growth, the Citadel adds a keep, and other terrain obstacles, to a town's defenses. | The Castle adds two arrow towers, fortifies your kingdom's defenses, and doubles base creature growth. | With the Marketplace, you can buy and sell resources (exchange rates increase with each Marketplace you own). | The Blacksmith provides your armies with First aid tents. |
Requires: 2020 5000 | Requires: 52500 Fort | Requires: 1010 5000 Citadel | Requires: 5500 | Requires: 51000 |
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Mage guild[]
Unique[]
Resource silo | Necromancy amplifier | Unearthed graves | Skeleton transformer | Shipyard |
The Resource Silo provides you with additional +1 wood and +1 ore each day. | The Necromancy Amplifier increases the Necromancy skill of all heroes you control (with the Necromancy skill) by 10%. | The Unearthed Graves increase Skeleton production by 6 per week. | The Skeleton Transformer allows you to convert any creature into a skeleton. | The Shipyard allows you to purchase Boats. |
Requires: 55000 Marketplace |
Requires: 1000Mage guild level 1 |
Requires: 51000 Cursed temple | Requires: 1000Cursed temple | Requires: 202000 |
Cover of Darkness | Soul prison | |||
The Cover of Darkness covers your city with a permanent shroud to all players. | The presence of the Soul Prison increases weekly creature generation by 50%, provides your kingdom with additional 5000 gold per day, and boosts the Necromancy skill of all allied heroes (who possess the skill) by 20%. | |||
Requires: 1000Fort | Requires: The Grail | |||
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Creature production[]
Un-upgraded[]
Cursed temple | Graveyard | Tomb of souls | Estate | Mausoleum |
The Cursed Temple allows you to recruit Skeletons. | The Graveyard allows you to recruit Walking Dead. | The Tomb of Souls allows you to recruit Wights. | The Estate allows you to recruit Vampires. | The Mausoleum allows you to recruit Liches. |
Requires: 55 400 Fort |
Requires: 51000 Cursed temple |
Requires: 55 1500 Cursed temple | Requires: 55 2000 Graveyard | Requires: 1010 2000 Graveyard Mage guild level 1 |
Hall of Darkness | Dragon vault | |||
The Hall of Darkness allows you to recruit Black Knights. | The Dragon Vault allows you to recruit Bone Dragons. | |||
Requires: 1010 6000 Estate Mausoleum | Requires: 55 5 5 5 5 10000 Hall of Darkness | |||
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Upgraded[]
Upg. cursed temple | Upg. graveyard | Upg. tomb of souls | Upg. estate | Upg. mausoleum |
The Cursed Temple allows you to recruit Skeleton Warriors. | The Graveyard allows you to recruit Zombies. | The Tomb of Souls allows you to recruit Wraith. | The Estate allows you to recruit Vampire Lords. | The Mausoleum allows you to recruit Power Liches. |
Requires: 55 1000 Cursed temple |
Requires: 55 1000 Graveyard |
Requires: 51500 Tomb of souls | Requires: 510 10 2000 Necromancy amplifier Estate | Requires: 55 2000 Mausoleum |
Upg. hall of Darkness | Upg. dragon vault | |||
The Hall of Darkness allows you to recruit Dread Knights. | The Dragon Vault allows you to recruit Ghost Dragons. | |||
Requires: 55 2 2 2 2 3000 Hall of Darkness | Requires: 55 20 15000 Dragon vault | |||
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Gallery[]
Heroes of Might and Magic III factions |
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Castle · Rampart · Tower |
Stronghold · Fortress · Conflux (AB) |
Inferno · Necropolis · Dungeon · Forge (AB; scrapped) |