The necromancy amplifier is a type of building in the Heroes of Might and Magic series.
The necromancy amplifier gives a 10% bonus to Necromancy skill to all heroes. It can usually be built in necromancy-associated towns.
Heroes II[]
The necromancy amplifier can be built in the Necromancer town in add-on Heroes II: The Price of Loyalty, where it is renamed to shrine. It costs 4000 gold and 10 crystal.
Heroes III[]

Necropolis variant
In Heroes III, the necromancy amplifier provides heroes with Necromancy. It can be built in the Necropolis town, costing 1000 gold. It requires the mage guild level 1 to be built first.
Heroes IV[]

Necropolis variant
The necromancy amplifier in Heroes IV can be built in the Necropolis town, costing 6 wood, 3 sulfur, 3 ore and 1000 gold, and allows the town to construct the barrow mound. It requires the Tower of Darkness level 1 and fort to be built first.
Heroes V[]
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The necromancy amplifier in Heroes V can be built in the Necropolis town, where it is renamed to pillar of bones, which provides 10% bonus to Necromancy skill and gives 150 Dark Energy for that skill. It costs 1500 gold and 10 sulfur. It requires mage guild level 1 to be built first, and town level to be at level 6.
Heroes VI[]

Necropolis variant
The necromancy amplifier in Heroes VI can be built in the Necropolis town, where it is is renamed to Chamber of Necromancy, costing 2 wood, 5 ore, 2 crystals and 2000 gold. It requires the town hall to be built first.
Heroes VII[]

Necropolis variant
The necromancy amplifier in Heroes VII can be built in the Necropolis town, where it is is renamed to Tower of Necromancy, which provides the heroes with Necromancy skill a 5% bonus, costing 5 dragoncrystals and 1000 gold. It requires the mage guild level 4 to be built first, and the town level to be at level 12.