- For other uses, see necromancer.

Female Necromancer

Male Necromancer
The Necromancer is one of the eight character classes in Might and Magic VIII: Day of the Destroyer.
"The Necromancer, a magician who has succumbed to the temptations of the dark arts, is the Dark magic specialist and a master of undead. Though Necromancers have no special abilities to speak of, and are limited in choice of weapons and armor, they alone wield the full power of Dark magic. Additionally they're the class best at casting the elemental magics of Earth, Water, Air and Fire. The Necromancer is the closest thing to the pure spell caster on the continent of Jadame."
Necromancers start with 20 hit points and 25 spell points, and gain 2 hit points and 3 spell points per level. They also start with 5 spirit resistance.
Recruitable necromancers[]
Click on their names for more information.
Devlin Arcanus[]
- Class: Necromancer
- Level: 5
- Location: Adventurer's Inn
- Availability: Immediately
Nathaniel Roberts[]
- Class: Necromancer
- Level: 15
- Location: Roberts Residence - Twilight - Shadowspire
- Availability: Immediately
Karanya Memoria[]
- Class: Necromancer
- Level: 15
- Location: House Memoria - Ravenshore
- Availability: After acquiring the Form the Alliance quest
Hevatia Deverbero[]
- Class: Lich
- Level: 30
- Location: Deverbero Residence - Twilight - Shadowspire
- Availability: After completing the Form the Alliance quest by siding with the Necromancers' Guild
Vetrinus Taleshire[]
- Class: Lich
- Level: 50
- Location: Taleshire Hall - Twilight - Shadowspire
- Availability: After completing the Sink the Regnan Fleet and Lich promotion quests
Attributes[]
Attribute | Minimum | Starting | Maximum |
---|---|---|---|
Might | 9 | 11 | 25 |
Endurance | 9 | 11 | 25 |
Intellect | 9 | 11 | 25 |
Personality | 9 | 11 | 25 |
Accuracy | 9 | 11 | 25 |
Speed | 9 | 11 | 25 |
Luck | 9 | 11 | 25 |
Lich[]
"In the promotional ritual that attunes a Necromancer more fully to the Dark arts, the character is transformed into a Lich - a powerful form of undead. In exchange for their natural bodies, Liches gain access to the highest level spells and magical abilities."
A necromancer can be promoted to a Lich. Liches can learn grandmaster Learning, Meditation, Alchemy, Earth, Water, Air, Fire, and Dark Magic instead of master, and expert Regeneration, which unpromoted Necromancers can't learn at all.
Liches gain 3 hit points and 5 spell points per level.
Skills[]
The default skills of the necromancers are Staff and Dark Magic.
In the table below, golden check marks represent skills only available to Liches.
Skill | Normal | Expert | Master | Grand |
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Weapons | ||||
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Bow | ![]() |
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Dagger | ![]() |
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Mace | ![]() |
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Spear | ![]() |
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Staff | ![]() |
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Sword | ![]() |
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Magic | ||||
Fire Magic | ![]() |
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Air Magic | ![]() |
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Water Magic | ![]() |
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Earth Magic | ![]() |
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Spirit Magic | ![]() |
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Mind Magic | ![]() |
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Body Magic | ![]() |
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Light Magic | ![]() |
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Dark Magic | ![]() |
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Dark Elf | ![]() |
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Vampire | ![]() |
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Dragon | ![]() |
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Armor | ||||
Leather | ![]() |
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Chain | ![]() |
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Plate | ![]() |
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Shield | ![]() |
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Misc | ||||
Alchemy | ![]() |
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Armsmaster | ![]() |
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Body Building | ![]() |
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ID Item | ![]() |
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ID Monster | ![]() |
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Learning | ![]() |
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Disarm Trap | ![]() |
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Meditation | ![]() |
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Merchant | ![]() |
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Perception | ![]() |
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Regeneration | ![]() |
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Repair Item | ![]() |
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Might and Magic VIII classes |
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Cleric - Knight - Necromancer - Vampire - Dark Elf - Troll - Minotaur - Dragon |