The monk is the fifth-level creature of the Castle faction in Heroes of Might and Magic III. It can be recruited from the monastery. The monk can be upgraded to the zealot.

Monks and zealots train themselves to control and project their personal energistic forces, which they deliver as ranged blasts. While monks suffer the normal penalty for ranged unit hand-to-hand attack damage (50%), the better trained zealots do not.OffBck

It is the strongest ranged unit in the Castle army, providing much-needed support for the frontline fighters. It deals decent damage, but like most ranged units, it's fragile and should be protected at all times.


Basic creatures
Pikeman · Archer · Griffin · Swordsman · Monk · Cavalier · Angel
Upgraded creatures
Halberdier · Marksman · Royal griffin · Crusader · Zealot · Champion · Archangel
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