Minion vampire | |||
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Info | |||
Hit Points: | 100 | ||
Armor Class: | 25 | ||
Damage: | 3D8+15 | ||
Movement limit: | Medium | ||
Speed: | 220 | ||
Attack Speed: | 80 | ||
AI type: | Aggressive | ||
Preferred enemy: | Female Cleric | ||
Primary attack: | Physical | ||
Attack bonus: | Disease 2 | ||
Level: | 20 | ||
Experience: | 600 | ||
Treasure: | 6D8 gold 30% chance for a level 2 cape | ||
Resistances | |||
Fire: | 5 | ||
Air: | 10 | ||
Water: | Immune | ||
Earth: | 10 | ||
Mind: | Immune | ||
Spirit: | 0 | ||
Body: | Immune | ||
Light: | 0 | ||
Dark: | 30 | ||
Physical: | 10 |
The minion vampire is a monster in Might and Magic VII: For Blood and Honor. Its stronger versions are the vampire and elder vampire.
Minion vampires can be encountered in the Wine Cellar, The Pit, Castle Gloaming, the Temple of Dark and the Hidden Tomb. Their attack can inflict disease, and they are immune to water, mind, and body damage. They target females and Clerics in the party.