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{{GameInfobox
{{game
 
|image = [[Image:MM6TitleArt.PNG|310px]]
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|image = MM6TitleArt.PNG
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|imagesize = 310px
 
|name = Might and Magic VI: The Mandate of Heaven
 
|name = Might and Magic VI: The Mandate of Heaven
 
|developer = [[New World Computing]]
 
|developer = [[New World Computing]]
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|designer = [[Jon Van Caneghem]]
 
|designer = [[Jon Van Caneghem]]
 
|platforms = [[Microsoft Windows]]
 
|platforms = [[Microsoft Windows]]
|release = Apr 30, 1998
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|release = April 30, 1998
 
|genre = [[wikipedia:Role Playing Game|Role Playing]]
 
|genre = [[wikipedia:Role Playing Game|Role Playing]]
 
|mode = [[wikipedia:Single-player|Single-player]]
 
|mode = [[wikipedia:Single-player|Single-player]]
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|requirements = Intel Pentium, 16 MB RAM, 4X CD-ROM drive, 100MB Hard Drive Space, Windows 95 or better
 
|requirements = Intel Pentium, 16 MB RAM, 4X CD-ROM drive, 100MB Hard Drive Space, Windows 95 or better
 
|input = Keyboard and mouse
 
|input = Keyboard and mouse
|previous = ''[[Heroes of Might and Magic II: The Price of Loyalty]]'' (1997)
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|previous = Heroes of Might and Magic II: The Price of Loyalty
|next = ''[[Heroes of Might and Magic III: The Restoration of Erathia]]'' (1999)
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|next = Heroes of Might and Magic III: The Restoration of Erathia
 
|universe = [[Original universe]]
 
|universe = [[Original universe]]
|setting = [[Enroth (continent)|Continent of Enroth]], [[Enroth (planet)|Enroth]]
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|setting = [[Enroth (continent)|Continent of Enroth]]
|before = ''[[Heroes of Might and Magic II: The Succession Wars]]''
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|preceded = ''[[Heroes of Might and Magic III: The Shadow of Death]]''
|after = ''[[Heroes of Might and Magic III: The Restoration of Erathia]]'' <br /> ''[[Heroes of Might and Magic III: Armageddon's Blade]]''
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|followed = ''[[Heroes of Might and Magic III: The Restoration of Erathia]]''
 
}}
 
}}
'''''Might and Magic VI: The Mandate of Heaven''''' was released in 1998 by [[3DO]], and is part of the Might and Magic series. The world had not seen another Might and Magic game in five years before this, as the previous Might and Magic chapter was released in 1993. The game takes part in the continent of [[Enroth]], and is mainly about the story of [[Roland Ironfist]], being held captive by the [[Devil]]s, the [[Kreegan]] aliens.
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'''''Might and Magic VI: The Mandate of Heaven''''' was released in 1998 by [[3DO]], and is part of the ''[[Might and Magic RPGs|Might and Magic]]'' series. The world had not seen another Might and Magic game in five years before this, as the previous Might and Magic chapter was released in 1993. The game takes part on the [[Enroth (continent)|continent of Enroth]], and is mainly about the story of [[Roland Ironfist]], being held captive by the [[kreegan]]s.
   
 
==Intro==
 
==Intro==
 
The intro cinematic depicts the party in a battle, presumably in [[Sweet Water (town)|Sweet Water]], trying to fend off the Kreegans. Suddenly, a [[Red dragon (MM6)|red dragon]] lands before them, and king of the Kreegans, Lord [[Xenofex]], approaches. The party jumps into a well, falling down, landing on some branches sticking out of the wall. They climb a little bit back up and enter a secret passage, where they are met by the magician [[Falagar (Enroth)|Falagar]], who trains the party and instructs them how to do things. Falagar takes the party to the small town of [[New Sorpigal (town)|New Sorpigal]], where the game starts.
 
The intro cinematic depicts the party in a battle, presumably in [[Sweet Water]], trying to fend off the Kreegans. Suddenly, a [[Red Dragon]] lands before them, and king of the Kreegans, Lord [[Xenofex]], approaches. The party jumps into a well, falling down, landing on some branches sticking out of the wall. They climb a little bit back up and enter a secret passage, where they are met by the magician [[Falagar]], who trains the party and instructs them how to do things. Falagar takes the party to the small town of [[New Sorpigal]], where the game starts.
 
   
 
==Gameplay==
 
==Gameplay==
 
The game used an all new graphics engine introduced in 1998 in full 3D, differing from the previous installment's graphics. This engine (with a few modifications), using sprites and particles, was used in both successors, ''[[Might and Magic VII: For Blood and Honor]]'' in 1999 and ''[[Might and Magic VIII: Day of the Destroyer]]'' in 2000. The new engine allows terrain with variable height, as well as free movement, no longer restricted by discrete squares or the four cardinal directions.
   
  +
A new real-time battle mode has been introduced. The old turn-based mode can be turned on by pausing the game.
The game used an all new graphics engine introduced in 1998 in full 3D, differing from the previous installment's graphics. This engine (with a few modifications), using sprites and particles, was used in both successors, [[Might and Magic VII: For Blood and Honor]] in 1999 and [[Might and Magic VIII: Day of the Destroyer]] in 2000.
 
   
It is still possible to fight in turnbased mode, but a realtime battle style were also introduced, along with various new spells, one of them allowing the party to fly.
+
Various new spells have been introduced, one of them allowing the party to fly.
  +
  +
Non-human playable races were removed. Out of the ten character classes from the previous games, only six remained – [[Knight (MM6)|Knight]], [[Paladin (MM6)|Paladin]], [[Archer (MM6)|Archer]], [[Cleric (MM6)|Cleric]], [[Sorcerer (MM6)|Sorcerer]], and [[Druid (MM6 class)|Druid]].
  +
  +
The party size has been reduced to four. The party can also hire up to two [[follower]]s. Unlike [[hireling]]s from ''[[Might and Magic II: Gates to Another World]]'' and ''[[Might and Magic III: Isles of Terra]]'', followers do not participate in combat, only giving a specific beneficial effect to the party. They do not have to be paid regularly, but they subtract a percentage from the gold looted by the party.
  +
  +
A new skill system has been introduced. Unlike the previous games, skills now have a level, which can be increased by spending skill points. Skills include using various types of weapons, armor, and magic.
   
 
==Bugs==
 
==Bugs==
As originally released, Might and Magic VI included about a dozen noteworthy bugs, two of which are potentially game-stopping (under somewhat unusual circumstances). Some of the bugs are exploitable (for example, gaining unlimited experience from [[The Hall of the Firelord]] in [[Bootleg Bay]] or unlimited [[gold]] from the [[obelisk treasure chest]]. v1.1 fixed most of the exploitable bugs and all of the game-stopping ones, but introduced a few others; these were fixed in v1.2.
+
As originally released, ''Might and Magic VI'' included about a dozen noteworthy bugs, two of which are potentially game-stopping (under somewhat unusual circumstances). Some of the bugs are exploitable (for example, gaining unlimited experience from the [[Hall of the Fire Lord]] in [[Bootleg Bay]] or unlimited [[gold]] from the [[obelisk treasure chest]]. v1.1 fixed most of the exploitable bugs and all of the game-stopping ones, but introduced a few others; these were fixed in v1.2.
  +
  +
Despite that, some bugs remained, which later community took care of. First appeared Mok´s, Angel´s and later Greyface´s unofficial patch for the game. Latest Greyface´s patch includes previous Mok´s and Angel´s patches, solution to various bug as well as new features like playing mp3, quick save, mapping of controls.
   
 
==Enemies==
 
==Enemies==
 
{{main|List of Might and Magic VI monsters}}
   
  +
==Videos==
''See [[List of Might and Magic VI monsters]]''
 
  +
<gallery position="center" spacing="small" captionalign="center" hideaddbutton="true" widths="500">
[[Video:Might_and_Magic_6_The_Mandate_of_Heaven_Official_Trailer|thumb|380px|right|Official Trailer]]
 
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Might_&_Magic_VI_The_Mandate_of_Heaven_-_early_Game_Teaser_(1996)
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</gallery>
   
  +
==External links==
{{stub}}
 
  +
*[https://sites.google.com/site/sergroj/mm Sergey Rozhenko aka GrayFace Homepage]
   
 
{{MMGames}}
 
{{MMGames}}
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  +
[[es:Might and Magic VI]]
  +
[[ru:Might and Magic VI: The Mandate of Heaven]]
  +
[[pl:Might and Magic VI: The Mandate of Heaven]]
 
[[Category:Microsoft Windows]]
 
[[Category:Microsoft Windows]]
 
[[Category:Might and Magic RPGs]]
 
[[Category:Might and Magic RPGs]]
 
[[Category:Original universe]]
 
[[Category:Original universe]]
  +
[[Category:Might and Magic VI]]

Revision as of 15:38, 30 September 2018

Might and Magic VI: The Mandate of Heaven was released in 1998 by 3DO, and is part of the Might and Magic series. The world had not seen another Might and Magic game in five years before this, as the previous Might and Magic chapter was released in 1993. The game takes part on the continent of Enroth, and is mainly about the story of Roland Ironfist, being held captive by the kreegans.

Intro

The intro cinematic depicts the party in a battle, presumably in Sweet Water, trying to fend off the Kreegans. Suddenly, a red dragon lands before them, and king of the Kreegans, Lord Xenofex, approaches. The party jumps into a well, falling down, landing on some branches sticking out of the wall. They climb a little bit back up and enter a secret passage, where they are met by the magician Falagar, who trains the party and instructs them how to do things. Falagar takes the party to the small town of New Sorpigal, where the game starts.

Gameplay

The game used an all new graphics engine introduced in 1998 in full 3D, differing from the previous installment's graphics. This engine (with a few modifications), using sprites and particles, was used in both successors, Might and Magic VII: For Blood and Honor in 1999 and Might and Magic VIII: Day of the Destroyer in 2000. The new engine allows terrain with variable height, as well as free movement, no longer restricted by discrete squares or the four cardinal directions.

A new real-time battle mode has been introduced. The old turn-based mode can be turned on by pausing the game.

Various new spells have been introduced, one of them allowing the party to fly.

Non-human playable races were removed. Out of the ten character classes from the previous games, only six remained – Knight, Paladin, Archer, Cleric, Sorcerer, and Druid.

The party size has been reduced to four. The party can also hire up to two followers. Unlike hirelings from Might and Magic II: Gates to Another World and Might and Magic III: Isles of Terra, followers do not participate in combat, only giving a specific beneficial effect to the party. They do not have to be paid regularly, but they subtract a percentage from the gold looted by the party.

A new skill system has been introduced. Unlike the previous games, skills now have a level, which can be increased by spending skill points. Skills include using various types of weapons, armor, and magic.

Bugs

As originally released, Might and Magic VI included about a dozen noteworthy bugs, two of which are potentially game-stopping (under somewhat unusual circumstances). Some of the bugs are exploitable (for example, gaining unlimited experience from the Hall of the Fire Lord in Bootleg Bay or unlimited gold from the obelisk treasure chest. v1.1 fixed most of the exploitable bugs and all of the game-stopping ones, but introduced a few others; these were fixed in v1.2.

Despite that, some bugs remained, which later community took care of. First appeared Mok´s, Angel´s and later Greyface´s unofficial patch for the game. Latest Greyface´s patch includes previous Mok´s and Angel´s patches, solution to various bug as well as new features like playing mp3, quick save, mapping of controls.

Enemies

Main article: List of Might and Magic VI monsters

Videos

External links

The Might and Magic series
Might and Magic RPGs I - II - III - IV - V - VI - VII - VIII - IX - X
Heroes I - II (The Price of Loyalty - Desecrated Lands) - III (Armageddon's Blade - The Shadow of Death) - IV (The Gathering Storm - Winds of War) - V (Hammers of Fate - Tribes of the East) - VI (Pirates of the Savage Sea - Danse Macabre - Shades of Darkness) - VII (Trial by Fire)
King's Bounty King's Bounty - Quest for the Dragon Bone Staff - The Legend - Armored Princess - Crossworlds - Legions - Warriors of the North - Dark Side
Ardon series Crusaders of Might and Magic - Warriors of Might and Magic - Shifters
Related titles and spinoffs Arcomage - Heroes Chronicles - Legends of Might and Magic - Dragon Rage - Mobile (II) - Dark Messiah - Clash of Heroes - Heroes Kingdoms - Heroes Online - Duel of Champions - Elemental Guardians
Novels The Dreamwright - The Shadowsmith - The Sea of Mist
Cancelled installments New World Computing's Heroes V - Might and Magic Online - The Worldcrafter - New World Computing's Might and Magic X - Kingdoms of Might and Magic