Might & Magic X: Legacy is the tenth installment of the Might and Magic series, and the first game of main series to be created after Ubisoft Entertainment acquired the property. As such, it is also the first of the series to place in the Ubisoft continuity, on Ashan. Its development was entrusted to Limbic Entertainment. Taking place a few years after the events of Might & Magic: Heroes VI, Might & Magic X takes place on the Agyn Peninsula. The city Karthal, once a proud member of the Holy Falcon Empire, is now considering secession. Four heroes will emerge and help to shape the future of Agyn in this time of turmoil.
The player controls four adventurers, and chooses their gender, race, and class. There are four races to select from: humans, elves, orcs, and dwarves, and each race will have three classes to select from: one class of might, one class of magic, and one class a hybrid of both.
The game was first published in the Early Access program as Alfa on 21 August 2013. This version acquired two major patches, before end of Early Access. The game was officially released on 23 January 2014. Its support was terminated along with the last patch, on 27 March 2014.[1] This left the game with performance problems and a number of bugs still unresolved.
Limbic initially intended for the game to support mods and even made provisionally modding toolkit available.[2] However due to licensing restriction of Unity 4 engine, no official modding toolkit was published after game was released. Some of game's assets are available to manual modding, so translation, or correction of some minor bugs remaining in the game is possible. The most of existing mods are available at nexusmods webpages, however none is under active development by the 2021.
The open development pages, along with all pre-release articles, were deleted from the official Ubisoft webpages sometime during 2015. Those pages included articles with flavor texts about game itself and interview with founder of M&M series.
Trivia: The Game also contents a number of popculture references, including to its predecessors.[3]
Quests[]
Main Quest[]
Act I[]
- Looking for Work
- Spiders in the Well
- Darkness in the Lighthouse
- The Highwaymen
- The Rocky Road to Portmeyrom
Act II[]
- Morgan's Eyes and Ears
- Elemental Disturbance
- The Search for Kilburn
- The Hunt for Montbard
Act III[]
- Morgan's Informant
- Find the Karthal Sewers
- The Great Escape
- Liberation
- Dunstan
Act IV[]
- Descent into Terror
- Out of the Darkness
- The Battle of Karthal
- Master of Assassins
Side-Quest[]
Sorpigal[]
LightHouse[]
- Sword of the Bounty Hunter
Portmeyron[]
- Pirate Truce
Fort of The Crag[]
- The Curse
Sea Haven[]
- Fallen Star
- Haart has its Reasons
- Receding Horizons
Lost City[]
- The Last Wish
Karthal[]
- The Sewer Key
- Partners in Crime
- The Cult of Meow (DLC)
Desolate Wilds[]
- The Curse of Volos
- In Limbo
Grandmaster Quests[]
- Arcane Discipline Grandmaster
- Bow Grandmaster
- Crossbow Grandmaster
- Warfare Grandmaster
- Water Magic Grandmaster
Miscellaneous Quests[]
- The Secret of the Obelisks
- Forge of Heroes
- The Forbidden Saga
- Peninsula Incognita
- Promotion Quests
- Dragon Shrine Quest (Not Registered in the journal)
Classes[]
Might and Magic X has 12 classes:
Warrior | Hybrid | Mage |
---|---|---|
Mercenary | Crusader | Freemage |
Blade dancer | Ranger | Druid |
Defender | Scout | Rune Priest |
Barbarian | Hunter | Shaman |
Enemies[]
- Main article: List of Might and Magic X monsters
Places and Lore[]
Towns | Dungeons | Monsters |
Skills | Wilderness | Characters |
Spells | Items |