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==Protagonists== |
==Protagonists== |
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− | [[Ivan (H7)|Duke Ivan]] |
+ | *[[Ivan (H7)|Duke Ivan]] |
+ | *[[Tomas (H7)|Tomas Wolf]] |
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+ | *[[Fahada]] |
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+ | *[[Imani]] |
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+ | *[[Vein]] |
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+ | *[[Wysloth]] |
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+ | *[[Vayaron]] |
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==Factions== |
==Factions== |
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*[[Sylvan (H7)|Sylvan]] |
*[[Sylvan (H7)|Sylvan]] |
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*[[Dungeon (H7)|Dungeon]] |
*[[Dungeon (H7)|Dungeon]] |
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+ | *[[Fortress (H7)|Fortress]] {{icon-H7X1}} |
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==Differences from other versions== |
==Differences from other versions== |
Revision as of 17:56, 1 May 2016
Might & Magic: Heroes VII is the seventh installment in the series, developed by Limbic Entertainment. The storyline serves as a sequel to Heroes of Might and Magic VI, taking place three centuries later in the same world of Ashan.
Lore
The game takes place 10 years after the death of Empress Maeve; during the Ten Year War. The young Duke Ivan Griffin will fight for the Imperial Throne with duke Seamus Stag. With the war raging across Ashan, he crafts a Shadow Council to support his leadership. Necromancers, orcs, wizards, celestials, elves and dark elves need to help Ivan fight back.[1]
Protagonists
Factions
Differences from other versions
Might and Magic: Heroes VII's game world has nearly the same look as the one from the previous game. However, the character does not spend their points to learn spells, but can learn them through shrines. In addition, there are seven different resources: wood, ore and gold from previous series, and four new resources: dragonblood crystal, starsilver, shadowsteel and dragonsteel.[2] The magic system will be focused on Heroes V gameplay. The four primary skills (attack, defense, spellpower and knowledge) will also appear, while the hero skills can be obtained as a mix of Heroes V and VI gameplay.[3] In addition, each faction will have six classes: three might and three magic-oriented.